[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES
" Pick up the fearsome force node. Then you can save 3 passive points by dropping life+chaos res, intel, and minion attack speed, and connecting the tree to the left of fearsome force. You are only lvl 91, so you got some room to grow with a few more passive points. You aren't using animated guardian, it is very important for the build and will cost you only 20c to set him up on a budget build. Make sure the gem is leveled a bit before taking him into maps or he will die fast. Also an amulet with +1 zombie would be really good. If you have a lot to spend, the first thing I would do is buy a lvl 4 empower. I tried endurance charge on melee stun and I didn't like it, as you should be cycloning into minions. Enduring cry requires more micro management, but is better. You don't need a remove bleeding health flask because bone armour removes bleeding, but you can use whatever you want in the 4th/5th flask slot. A lot of people like a basalt flask. Everything else looks good, but you can always find more strength, such as on your belt. Editado por útlima vez por Chronk#4389 en 3 nov. 2019 19:08:31
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" Get a 21/20 zobmie gem and a level 4 empower, that alone adds ~200k dps on zombieslam :) |
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Thanks for all the quick help and support, you guys are so helpful ^^
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"
Spoiler
Your math seems pretty good, it reassembles the math i ended up doing, you're just alot better at presenting it. I didn't think of generosity either, which would be pretty good for the zombies, but would mean that we can't use the placement if i am correct, as we would have no impale chance. What is your thoughts on it? Even without the generosity i liked it tbh. |
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So being stupid and 1/2 asleep i 6 linked an elder mace.
Can this be used as a good weapon or just cut my losses? Also to ask again, minion damage or minion speed on rings? Thanks guys. Maybe use the Elder "phys to chaos" and then try to pick up 75% or so phys to chaos if possible so as to use Shaper's Touch gloves which are op for this build? Just a thought. Editado por útlima vez por EDMOSES#3434 en 3 nov. 2019 23:36:14
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" I'm not expert, but it seems like losing maim as a 7th skill gem would make you lose almost 50% damage (Looks like around 20% on final dps number). Unlike the gloves, I don't believe the phys to chaos would apply to your minions. It's probably best to sell the mace for as much as you can get and start over. However, if I was forced to use an elder mace, I would roll for +1 level to skill gems and T1 strength. Who knows, you might be able to get an extra zombie out of it. P.S. Shaper's Touch are OP for this build, but the gloves that convert phys to chaos are Traid's Grip (Which are also OP). Editado por útlima vez por Chronk#4389 en 3 nov. 2019 23:54:07
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" Psh, my math was off. Check back in the previous page and I was a bit off on both. Oh well. I like Generosity as its 100% uptime. Keep in mind your impales will generate very slowly, and you can’t necessarily count on trash for bosses. Your impales won’t have the 40% from the support gem and will be further diminished by poor accuracy, not to mention a very pitiful range. At least Cyclone strikes fast. I checked on PoB and I have 2% unreserved mana with 10% Saqawala’s and a L5 Enlighten on Pride and Discipline with Aspect and Banner separate. No mana res on the tree. With 10% reservation on the tree (4 passives) you can drop Enlighten completely unless you were aiming at another 35% aura, but you will quickly start running into socket problems. Your setup is using 8 passives if my guess is correct. It’s basically finding a balance. What I know is I don’t think losing SO is worth it, so the swap has to work with it for me to go that route myself. You might still go Brutality and sacrifice the chaos damage. It all just depends on where the numbers fall. The value also factors in if you use a Skitterbots and the AG helm due to the value of losing War Banner. I actually might as well figure that out now. Sources of Enemies Take Increased Physical Damage - 14% Maim - 12% War Banner (13% inc aura effect) - 19% War Banner (80% inc aura effect) - 9% AG’s helm - 24% Skitterbots More multiplier WB grants - Maim only: ~10.5% (~16.7% with 80%) - Maim + AG: ~9.8% (~15.4%) - Maim + SB: ~8.7% (~13.8%) - Maim + AG + SB: ~8.2% (~12.9%) It clearly has the potential to scale higher physical dps, but I think some of the flexibility may lost. It really depends on which offering, auras, and AG helm you plan on using. While both banners affect physical damage exclusively, switching gems nets a ~22% less chaos damage from SO. Oh, it goes without saying, but none of this is factoring in the value to other auras with additional increased effect of non-curse auras. Skitterbots won’t be affected as it’s the minions’ auras, not ours. Everything else will be though. |
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"Elder can roll Fortify instead of Maim if I’m not mistaken. You would then lose the attack/cast speed craft and have to socket Maim into the weapon if going physical. I’d honestly do as Chronk said, sell and start over. |
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" Ahh, didn't take into account for spirit offering and the baron enchant with extra damage as chaos. Even without generosity i do seem to gain more dps running impale. Not 1,4 but 1,2m when the chaos dmg is taken out of impale calculations and readded afterwards. I'll probably try running generosity today and see how it affects things. |
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"Yeah, but Physical is still the vast majority of damage dealt in the hybrid version. Skitterbots will increase the chaos damage taken, but everything else will only be affected by physical. The biggest hit to chaos is from the gem. I’d also recommend making sure you’re looking at Shaper dps since it has 25% resistance to chaos. |
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