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BeastCC escribió:
This will very likely be my league starter!
Question is how much flat chaos dmg SA needs to be better than TR for leveling after lvl 28.
SA Mirrage Archer, is it a bugg that MA always fires fully charged? Otherwise SA with MA + TR without MA might be a thing for leveling, one tap SA to keep MA up and TR when needed for Blue/rare packs.
I know we dont have the numbers yet but still.
I would probably still wait at least until level 31 to grab added chaos damage support, but otherwise it should be more than fine. And yeah MA with SA and TR on side sounds pretty good as well. And no, how MA works with SA is not a bug, it is intentional (and also one of the reasons why MA is so good with SA, because it always does full perfect channel).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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Makes sense, and at 35 we craft a new bow with higher phys dmg which will make it even better.
Question on leveling tree, there is almost no respeccs needed between leveling and normal tree, is this ideal?
And I can only see dps nodes being picked up at skill point 17, would it not be a better option to go with early dps nodes and then respec out of those later? E.g the starting path (projectile dmg -> attack speed -> Ballistic mastery -> Aspect of the Eagle and then go for the posion nodes top left corner?
What do you think?
There are some respect points we get for free but understand some of the quests will take time to do and therefore it might be better to use less respec points as well.
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BeastCC escribió:
Makes sense, and at 35 we craft a new bow with higher phys dmg which will make it even better.
Question on leveling tree, there is almost no respeccs needed between leveling and normal tree, is this ideal?
And I can only see dps nodes being picked up at skill point 17, would it not be a better option to go with early dps nodes and then respec out of those later? E.g the starting path (projectile dmg -> attack speed -> Ballistic mastery -> Aspect of the Eagle and then go for the posion nodes top left corner?
What do you think?
There are some respect points we get for free but understand some of the quests will take time to do and therefore it might be better to use less respec points as well.
Well the leveling trees are mostly just point to point what I used for leveling while looking at the final tree and then I just wrote down the tree every 10 levels. But I agree that going for Aspect of Eagle is good idea early and probably also Avatar of the Hunt. When leveling with SA I would also grab Fatal Toxins and Toxic Strikes earlier.
I mostly just wanted to avoid respeccing in leveling trees to not confuse newer players that might find this guide.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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I had posted a few times last league, but have been awhile for awhile. A couple of questions for you. I see you added a change to replace drill neck with a shaper quiver to generate frenzy charges. If I have another source of frenzy charge generation, would sticking with drillneck still be the best option? I remember you also said that the source of pierce from drill neck was important. Is that still the case or is that no longer a priority?
Apologize in advance if I misssed that in the updates.
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stephenp1983 escribió:
I had posted a few times last league, but have been awhile for awhile. A couple of questions for you. I see you added a change to replace drill neck with a shaper quiver to generate frenzy charges. If I have another source of frenzy charge generation, would sticking with drillneck still be the best option? I remember you also said that the source of pierce from drill neck was important. Is that still the case or is that no longer a priority?
Apologize in advance if I misssed that in the updates.
Hello. Yeah, if you have other sources of frenzy generation sticking with drillneck is still probably best. Even though shaper quiver with +1 arrow is very nice too for qol.
And for Drillneck and Pierce implicit, I was actually testing thorn arrows with SA and they pierced by default so I just completely dropped that part and instead switched to accuracy implicit.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam escribió:
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stephenp1983 escribió:
I had posted a few times last league, but have been awhile for awhile. A couple of questions for you. I see you added a change to replace drill neck with a shaper quiver to generate frenzy charges. If I have another source of frenzy charge generation, would sticking with drillneck still be the best option? I remember you also said that the source of pierce from drill neck was important. Is that still the case or is that no longer a priority?
Apologize in advance if I misssed that in the updates.
Hello. Yeah, if you have other sources of frenzy generation sticking with drillneck is still probably best. Even though shaper quiver with +1 arrow is very nice too for qol.
And for Drillneck and Pierce implicit, I was actually testing thorn arrows with SA and they pierced by default so I just completely dropped that part and instead switched to accuracy implicit.
Cool thanks for the quick reply. One more question I thought of was in the fossil crafting section for the bow you have Corroded, Aberrant, and Metallic Fossils listed. Doesn't using metallic cancel out the possibility of rolling vicious projectiles since it says no physical modifiers?
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stephenp1983 escribió:
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thedeathbeam escribió:
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stephenp1983 escribió:
I had posted a few times last league, but have been awhile for awhile. A couple of questions for you. I see you added a change to replace drill neck with a shaper quiver to generate frenzy charges. If I have another source of frenzy charge generation, would sticking with drillneck still be the best option? I remember you also said that the source of pierce from drill neck was important. Is that still the case or is that no longer a priority?
Apologize in advance if I misssed that in the updates.
Hello. Yeah, if you have other sources of frenzy generation sticking with drillneck is still probably best. Even though shaper quiver with +1 arrow is very nice too for qol.
And for Drillneck and Pierce implicit, I was actually testing thorn arrows with SA and they pierced by default so I just completely dropped that part and instead switched to accuracy implicit.
Cool thanks for the quick reply. One more question I thought of was in the fossil crafting section for the bow you have Corroded, Aberrant, and Metallic Fossils listed. Doesn't using metallic cancel out the possibility of rolling vicious projectiles since it says no physical modifiers?
Yeah, that crafting method is just to craft above average bow for cheap. If you want to craft Vicious Proectiles + Delve Mod bow you will have to spam corroded fossils on elder thicket base instead.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam escribió:
So so far after the reveals I am kind of thinking of running 6l SA in body and 6l Shrapnel Ballista in wep and picking some totem nodes on tree in 3.9, poison ballista should be fun :d
Seems very solid for clear and bossing!
Have you decided on build yet?
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There is a mistake in the leveling gem progression, pierce should be removed after switching to toxic rain, not at later levels with vicious proj right?
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BeastCC escribió:
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thedeathbeam escribió:
So so far after the reveals I am kind of thinking of running 6l SA in body and 6l Shrapnel Ballista in wep and picking some totem nodes on tree in 3.9, poison ballista should be fun :d
Seems very solid for clear and bossing!
Have you decided on build yet?
Nope, im also thinking about messing with power siphon poison, but im not sure. Atm im just waiting for patch notes.
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RoRan1234 escribió:
There is a mistake in the leveling gem progression, pierce should be removed after switching to toxic rain, not at later levels with vicious proj right?
Pierce gem still gives you more projectile damage, but yeah you can drop it sooner if you dont have space in links.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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