[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

Will we have an update for the PoB ? I tried to make one on my own but it's not that good ;)))))) (it sucks). I'm still filling it but I'm also bad at buildinng x) May I have some advices about it ? Thanks !
POB : https://pastebin.com/bib6GwMi
Editado por útlima vez por EgoD4n#7002 en 20 oct. 2021 12:33:10
Working on a Poisonous Concoction build for leveling/mapping. Looking pretty goddamn juicy depending how it scales with the Life Flasks. I'll post a link once I refine it a bit more here.
IGN: Dmillz
hey i just found this tree for scourge arrow what do u think guys is it better then what is currently disgusing or na https://pastebin.com/kuF0WSsZ.
Edit: i am dumbass and this tree was already discussed
Editado por útlima vez por GoremXd#2521 en 20 oct. 2021 13:16:44
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Dmillz escribió:
Working on a Poisonous Concoction build for leveling/mapping. Looking pretty goddamn juicy depending how it scales with the Life Flasks. I'll post a link once I refine it a bit more here.


Level 20 stats are apparently:

622 to 933 Added Chaos Damage

9% of Flask's Recovery amount

With recovery amount being likely the local on flask amount. So we can only really increase that with quality and a flask effect increase mod.

I believe we can get about 400+ added chaos damage.

There's also some talk about a harvest flask enchant that could increase it to 900+ supposedly, but that has something to do with duration apparently. And it isn't certain if it will work. Or if the charges consumed by the skill count as flask usage and thus decrease the enchantment.

Not much else I have been able to find
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Cyander escribió:
Level 20 stats are apparently:

622 to 933 Added Chaos Damage

9% of Flask's Recovery amount

With recovery amount being likely the local on flask amount. So we can only really increase that with quality and a flask effect increase mod.

I believe we can get about 400+ added chaos damage.

There's also some talk about a harvest flask enchant that could increase it to 900+ supposedly, but that has something to do with duration apparently. And it isn't certain if it will work. Or if the charges consumed by the skill count as flask usage and thus decrease the enchantment.

Not much else I have been able to find

Edit: Nevermind, found the post from Mark about it. Fuck time to re-do my tree/items.
IGN: Dmillz
Editado por útlima vez por Dmillz#6641 en 20 oct. 2021 13:12:41
Poisonous Concoction PoB: https://pastebin.com/1KT849S4

Super budget, should be really strong I hope!
IGN: Dmillz
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Dmillz escribió:
Poisonous Concoction PoB: https://pastebin.com/1KT849S4

Super budget, should be really strong I hope!


Okay, that looks really good for how budget most of its stuff is.
Dying Sun and 6L dendrobate being the most expensive. And Dendrobate is definitely available early and rather cheap even early.

I probably will start this
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thedeathbeam escribió:
Another update:

So maybe I found solution to phys damage with Taste of Hate. By simply skipping jade flask, we still stay at like 11k evasion what is still 64% evade chance with blind what is sufficient i think. And then grab double - mana cost affixes on jewellery and dropping circle of nostalgia. What is damage loss of course but I think its reasonable for getting actual phys mitigation into the build.

Updated PoB is here:

https://pastebin.com/RW62xfM8


May i ask why you are basically ignoring spell suppression? want this version be quite lacking into spell defense this way?
i think we need to anoint Aspect of Stone and try to get Corruption on scourged gear. Easier said than done but that straight up 20% avoidance.
I see a lot of people talking about league starting poisonous concoction. I would have a concern about keeping the flask charges necessary until you hit both the +3 life flask charges on the tree and the +3 flask charges in the ascendancy. Secondly I would be a bit concerned about its clear speed until you get the poison prolif ascendancy. Lastly, outside the charge generation, I am not sure how you scale its attack speed or would you mostly just scale damage?

I am thinking of running toxic rain for clear and poison flask+toxic rain totems for bossing while leveling due to the above limitations. I have not looked into the skill too much and would love if somebody could put my mind to rest on these items :)

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