[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play
Anyone could explain why do we use 6-link SA setup in chestpiece mostly, instead of bow? Or is "20% chance for poisons inflicted with this weapon to deal 300% more damage" mod global and working regardless of where the attack is socketed?
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"Yes it works. Only cases where you need to socket in the same item is when it says "socketed gems are supported by..." (for example Soul Mantle or Tremor Rod) or let's say a bow with +1 to socketed gems. Any attack is inflicted with your weapon, all it means it probably wouldn't work for spells (blade vortex poison?) |
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Hello guys, need some help.
try to craft bow, and got this. I have useless stun duration, and i think poison chance is useless too. i need try to anul both mods, or only stun duration, or i just can play without changes? sry for my terrible english. |
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I cant find the bandit choice in POB
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Question on Quiver - what are best mods, and what is minimum to make it a meaningful upgrade from drillneck? See a range of rare quivers being used - some with frenzy, some extra arrow, some crit?? Thanks
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" It's kill all. |
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" Yeah I was probably lucky, but there are still at least 1 wasted passive (increased lightning damage) as well as single-point reachable passives that are not useful. I only tried 3-4 different jewels. " I see, thanks! |
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" I have an idea for this build. I mean. Change chest for 10% chance to frenzy charge on hit or additional curse. Then depends on chest mod fenumus with +1 frenzy or temp chain. 2x dmg Nostalgia with +1 frenzy so ended with 8-9 frenzy charge. Also change to aul's uspring to run skitterbots and get shock for insane dmg upgrade. Chilled combined with spider web and temp chain is also good. So BIG invest on my Way. Editado por útlima vez por Rejz0#1814 en 7 ene. 2020 14:26:15
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Is this the build that most deep delve player use?!
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" I have this same question. I am unable to see the change in damage in PoB because the '% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy' modifier doesnt work and I dont know a work around for it. These quivers cost 1EX so if people are using them in this build, I would image that they are better than the Drillneck that costs around 1c. Any insight and/or PoB workaround to test would be helpful. Thanks! |
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