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Deberían estar funcionando de nuevo en aproximadamente .[3.10] 🐉 Dragon's Breath Elementalist - Incinerate
" tnx :D Medium cluster max 5 passives https://www.pathofexile.com/trade/search/Heist/ZWKeP8YSQ Large cluster max 8 passives https://www.pathofexile.com/trade/search/Heist/8nnvk4McV |
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" Sry for replying late. I'm glad you chose this build. Starting PoE has a learning curve and we've all been at the beginning with a lots of mistakes making our characters. But don't get discouraged. PoE is a wonderful game and as you learn more the better and more interesting it will get. Yes, Arcane Surge should be higher than lvl 6 because it on that level it will trigger every time you use Flame Dash. If it's higher you will need to cast it twice. Bandits you can switch later on. More about that here https://pathofexile.gamepedia.com/Deal_with_the_Bandits Editado por útlima vez por TorsteinTheFallen#1295 en 20 oct. 2020 16:57:22
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The ones in your pob have 3 skills on them Cremator Master of Fire and Widespread but trade ones have 2 passives i decided spec into fire nodes and Divine Judgement for now
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" I know thats why i posted you ones with 2 notables. Pretty much get a large cluster with max 8 passives that has notable with Exposure and whatever else. Editado por útlima vez por TorsteinTheFallen#1295 en 20 oct. 2020 17:09:12
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Hi guys. I enjoy this build very much, but on 83 heist I realized that my dmg was sad. I switched to cluster version and get little more, but still 2-3x less that pob calculates to default cluster version from this post. Can someone help me what's wrong with my build and why my dps not good as it should be. Thanks.
https://pastebin.com/Z2mbP9DV default cluster shows me 5+m dps https://pastebin.com/LeX4X0Ug my version with just 1.5-1.9m |
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" That's calculation with single target gem setup. Check gems. Gear could be somewhat better. I had Tailwind on my boots. Main thing your fire res is not capped if I'm seeing right. |
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Hi, I've been doing this build almost every league that I have played so far. I am just wondering if you will be updating your build for 3.13? also thanks for making this fun build guide I quite enjoy it :)
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do you think this build will work with the new scorching ray update coming up?
looking for a good base build to make it work for scorching ray (if it is bad i'll prob switch to incinerate) great guide, thanks :) |
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" " Hi guys , ty for nice words :) I'm waiting to see the gem rework as i'm expecting some buff to happen. Ill most likely won't update the build for the league start but by the end of first week. Scorching Ray was never part of this build as it had no sockets for it. If you can make adaptations for more sockets, SR totems might be a good addon. |
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Best build ive done so far. It melts monsters and, after a while, you can't see difference between a normal mob and bosses. Nicely done, dude.
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