[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
" i suspected it would work like that but never bothered to try. GG on the gloves :) " im not a good crafter so i mostly avoid giving people advice for crafting. as for impale- does nothing for our build. only works for physical damage as the actual hit damage. |
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i am dying in t16 maps, while hitting the mob. cant tank them. can someone please help
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"looking at your gear and passive tree, you should be fine. are you sure that the maps you are trying to run dont have elemental reflect? bc that would insta kill you. your resistances are capped? whats your HP pool? chaos resistance? those informations would help to find out whats killing you :P Editado por útlima vez por leonores#2411 en 7 mar. 2021 18:44:24
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" Hi, resistances are capped, cold res is 74 I think. Chaos res is 86. Hp is 6212. I don't do any ele reflects map or no regen maps.. Simple fights like Jun's syndicate research zones where we prevent them from destroying the evidence, even That area with white and rare mob kills me. Same is case while normal mapping. |
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You ever think about using The Surrender instead? With max block its great for life sustain and armor is high. Just a thought. Love the build.
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" can you link your pastebin for pob? so that i can check |
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" Yes. I am in hospital for next two days. I will give you the link once I return home. Thank you. :) |
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Got around to recording Sirus this league.
https://www.youtube.com/watch?v=gOqFglKYlnA I'll end up doing my first Maven eventually as well. Should be an interesting record considering there will probably be a death. |
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" Congratz on those beautiful gloves. Can I ask how you did it? It is the last really big improvement I could get. But even getting the extra strike skills seems expensive. I slammed a hunter's ex on my open prefix. The chance to hit it is 11%. Since add/remove influenced mods is a very expensive craft, my first guess was that remove influenced mod, add attack and then spamming remove/add attack would be cheaper. But there are so many mods, that remove/add influenced mod is probably better. Right now I would happily settle for the non-elevated mod. If my calculations are right, getting that alone would cost 30 ex on average, add the Maven Orb and the 50/50 chance crafting these gloves should be 80 Ex on average. Or did you find a better way? |
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" https://pastebin.com/57RWtZvg |
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