Kay's Summoner Memorial Page | New Guide is linked inside!
" I doubt GGG will leave in snapshotting, but they have said that Bones of Ullr no longer has +1 spectre, but instead +1 level minion gem. So, boots might another source. A very expensive option would be an i86+ elder helmet with +3 minion gem with both minion damage support and concentrated effect support. +3 minion gem with only one support will probably have less damage than 2 supports. Depending on how GGG has changed Raise Spectre scaling, linking with Empower can give 3 levels, but I doubt that 3 levels could outdo a simple damage support gem. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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I am fan of your builds,rly awesome! What do u think about spectr's life nerf? are they still playable?
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" That is unfortunate, getting those is kind of a pain. Do you think leveling with this build will be much harder without the spectre node? |
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" Yeah desecrate. It has no cooldown, spawns 4 corpses. Immobile? Lol. You're a caster. And you're a summoner that has minions that do most of the job for you. What's the problem of running around and keeping desecrate? Diadem? You aren't forced to use it. It's not the best helmet anyways especially since +3 helmet with pseudo links are going to be really good for spectres. But you do you. |
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" I would say the same as far as leveling, you can do any number of spell builds. I leveled as zombies with two spectres from act 3 and it was just fine. You can do 16 points into spell nodes and just level with a brand skill into act 5 which becomes super easy when you get a good spectre. |
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" "Now allows you to raise additional Spectres as the gem levels, up to 2 maximum Raised Spectres at gem level 20 (and more at higher gem levels" empower it is (depending on lv thresholds). FYI: "Using a Bound Fossil to craft boots will no longer grant +1 to Maximum number of Spectres. It instead now grants +1 to level of Raise Spectre gems. This also affects existing pairs of boots with this modifier." "Vis Mortis: No longer grants +1 to maximum number of Raised Spectres or grants your minions Unholy Might when they kill an Enemy. Now causes minions to gain 15-20% of Elemental Damage as extra Chaos Damage." Editado por útlima vez por mc29654363#6311 en 4 sept. 2019 0:15:12
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" You've forgot about one helmet suffix with essence: Socketed gems deal 30% more elemental damage, then we will have a pseudo 7 link spetre helmet for wand and shield build that have almost the same damage output with PoH builds (considering damage and level boost from the new Convoking wand). Editado por útlima vez por 40700569#5902 en 4 sept. 2019 1:14:57
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So patch notes Death Attunement survived with the +1 Spectre and since not mentioned I think the Delve chest with +1 Spectre also is still around.. Nerf to health of the most used Vaal Spectres the Lightning and Fire ones I believe. So hmm. It's looking more like you need really ranged Spectre to be able to keep them alive. Fire Sentinels and Solar Guards. Maybe also be a defensive setup with the meat shield gem plus the proximity shield boys that come in end of Act 3 Tower.
Editado por útlima vez por Rebur#6112 en 4 sept. 2019 0:48:38
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I'm curios what the verdict is after the patch notes....Stronger? Weaker? about the same?
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Hi
Just "done" pob 3.8 (https://www.reddit.com/r/pathofexile/comments/czg508/howto_add_38_tree_data_to_path_of_building/) Yesterday build necro 3.7 90lvl solar guard lvl 84 and shaper dps = 0.94m*4. Today convert him to 3.8. At 90lvl with lvl 84 spectres shaper dps = 0.558m*3. Looks bad. It can be increased to 0.65m*3 at lvl necro 93. 84 spectres = +2 assendancy, 21gem and +1 wand. May be it give as fourth spec. Else i see very expensive +3 helmet and +4 empower(less dps, +1 spec imho). Still strong, but much more expensive. Now dontn know choose necro or no. |
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