Pure Physical vs Elemental vs Conversion


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KiadawP escribió:


So many flat phy/elemental it doesn't make sense to play 2-hander for most builds.


Their reasoning for why 2 handers are so much worse than DW or 1h stems back from WAY back in the day with the reasoning of "Two handers can get 6 slots!", so that you could get 2 ways to get 6 slots, or go Kaoms with a two hander (back when it was 1000 hp and king).
Now there's really no reason to have a second six link since the meta is so fast, and Kaom's has been nerfed so its not so incredibly powerful (Plus HP per level got buffed as well since the start, making +500 HP less powerful), so having 2 six links isn't much of a big advantage since everyone goes with one super powerful meta skill to one shot everything.


2 handers need to be looked at big time honestly.
If Brutality were to have a "More physical damage" then it would be more fair, considering the scaling that physical to elemental builds can have. The more wouldn't even need to be that much to have a significant effect... it's also unfortunate that brutality keeps the build from doing any chaos damage. Chaos damage can be paired well with physical but that pairing is only significant when there is substantial physical damage (i.e. situations where the physical hasn't been converted to elemental damage).
It's very difficult to get a high end two handed physical damage weapon for a pure physical build, and this seems to delay the progression of such builds... so the "more" multiplier in a gem like brutality could make the pure physical builds competitive on the level of other builds.

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