[3.1] Budget FrostBolt Totems 1mil+ dps on 6link -Fast clear -Guardians & Shaper down!
Yeah would definitely like to see a more in-depth guide for this, it's my first time playing Scion and I'm not 100% sure how the passive tree works for her (i.e the gap between where scion starts then jumping to inquisitor start). Seems a bit clunky at first when you don't know what's going on so I'd love to use this build to familiarize myself with the scion.
All in all, sounds really cool though! Hope to see a full guide soon. Check out www.RavenousEternalHunger.com for PoE inspired metal!
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" Ditto! the gap confuses me in pastebin. /edit Actually it looks like they ascended to the templar path and are able to allocate passives from the templar starting node! Editado por útlima vez por Jairbear26 en 17 dic. 2017 12:34:18
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" Sorry for not updating sooner, i was using frostbomb while leveling, then i just forgot to remove it from gear. " You are right, after merc lab i get the templar starting point from my ascendancy and respec out of scion mana nodes. Ive updated the guide a lot now! |
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hey, started today and also wished for a more detailed guide which really helps a lot as a beginner.
thx for your time to update it, perfect timing. gonna have way more fun leveling now that i know what i'm doing :D and the gem section was also something i missed (since not all the slots were used on your gear) so good job can't wait to see what the build will be like *just noticed stat priority and leveling trees as well, awesome thx again Editado por útlima vez por doChl en 17 dic. 2017 19:52:26
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THanks for all of the updates, looks awesome! Any info on ascendancy order?
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" Thanks! It's in the leveling chapter along the passive tree parts. Its> Normal: 2 templar Cruel: 1 templar > hierophant 1 ranger Merc: 2 templar > templar done Uberlab: 2 ranger > pathfinder |
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Wouldn't assassin or deadeye be better than pathfinder? Also which enchant is better: 40% damage or 15% cast speed?
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" Assassin doesnt provide much for us, the 40% multiplier on full life is not helpful versus bosses which is the only thing this build had any sense of struggle with. We wont get the power charges from assassin. Deadeye is a good one, but i personally prefer the extra movement speed and chance to not use charges. But I was thinking about picking up deadeye, they're probably very close and might even favor deadeye! And enchant, when i was looking on pob i got more dps from damage, so that's probably the better one Editado por útlima vez por blubaer en 17 dic. 2017 21:54:09
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Hey blubaer thanks for the update to some of the info. I was going to reroll this on HC, and was wondering if you had any adjustments that you would make to the build. I noticed on the "pros" you listed HC viable and was curious how you would go about getting some extra survivability/tankyness. Thanks!
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" Well, disregard the gear part i would go somewhere along the lines of this tree: https://pastebin.com/hhewrmBa And change proj weakness for temporal chains / enfeeble The build is very safe as it though, im chaining tier 12-15 alch vaal n' go maps at the moment and ive died once the last 12 hours due to being sleepy and not reading double aoe map mod on Villa map. Got slammed pretty good by dominus dmg mod a screen away :D And im also playing very risky. Also make sure to play with 2 curse immune flasks. There are no required unique flasks in this build so that shouldn't be a problem. And no problem, i hope you enjoy the build if you decide to try it! Editado por útlima vez por blubaer en 18 dic. 2017 0:36:31
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