[3.6] Zombiemancer - High Survivability - End Game Viable
I haven't been able to figure out what I am doing wrong. I hit the 1200 strength and have matched the build minus the enchants so far and I can't get my 7th zombie. Anyone have any thoughts?
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" you have your characters hidden |
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" 3 from skill gem 5 from the passive tree 2 from the ascendancy node 4 from the baron with 1200 strength So you probably missing a node on the tree somewhere. |
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" You dont have brains to upgrade this build by yourself ?? |
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Nope, I don't.
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Hey man. Build is awesome. I beat everything with it. Only tough fight was uber elder. I switched to minion life support one of the dmg gems and easily beat him. Best build ever!!!
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" easily ?? curious to see how you dealt with the stuns and so on... A video would be nice !!!ty |
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Is a level 4 Enlighten mandatory or can I use a level 3?
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" You can use a level 2 one. That's enough mana for Shield Charge, the only skill you need to use. |
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Does AG really worth it on that build ? And what is your opinion on phase run on the spirit offering CWDT setup or Rotgut potion to utilize the frenzy charges on you ? Can we get a lvl 100 optimized skill tree ? What is your opinion about the scourge + WB + fortify + Lght dmg ring for EE ? And some of the people point out that single target dmg is not a problem for zombies so hatred is not actualy needed. Haste + ??? Discipline mb ? Or both auras linked to generosity ? Haste + vitality or smthing else ?
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