[3.7] Ahfack's Crimson Cyclone | Shaper FULL Life Kill Vid | 100% Pure Phys | All Content | PoBs
[3.7] Crit Crimson Cyclone All shaper guardians 6/21
Expensive Crit Adaptation 30M-100M+ Shaper Dmg
NOTE: I am doing this build for myself first in standard, then will adapt for league play. With IRL being insanely busy atm, I do not have time to play league, adapt the build for both, adjust the thread, and so on... so I'm augmenting the build for myself in standard, then will tackle league. NOTE2: This is not an inflated PoB, these are very real numbers with no magic sources or anything like that. I have also disabled Slayer's 22% More culling on the jewel since the damage is so high already. I have achieved over 100M shaper dmg in PoB using atziri flask/sin's rebirth/bottled faith flasks and close combat instead of brutality, but ultimately I prefer to run a very realistic flask setup allowing us to be freeze/chill/bleed/curse immune in maps and bosses. If you wanted to go for full on MEME-level DPS and hit around 100M shaper dmg then swapping out Brutality for Close Combat and using those 3 mentioned flasks are the way to do it. NOTE3: To prevent further confusion, I have moved the BUFFS to my Luminious Curio Jewel. I see so many messages asking why the tree has 4 extra points etc... I will try to change this on the RT version of the build as well in the future. PoB: https://pastebin.com/Kjysf4M6 With Reg Kaoms: Life 7,690 100% Chance To Hit Shaper Dmg: 30.49M 66.91% Crit With Crit Astral: Life 6,882 (+Fireblade mod) Shaper Dmg: 33.72M 75.44% Crit With a source of Power Charges: Shaper Dmg: 37.11M 85.44% Crit NOTE4: The only legacy item that really makes a huge difference on this version of the build would be legacy acuities instant leech. Here in the next few days, I plan on trying out non-leg acuities to see if this would be a viable choice for league. NOTE5: We no longer leech mana at all, so therefore we do not need Enlighten, and must have -mana cost on both rings. This makes any attack/skill FREE, and we do not need to invest at all in mana leech. This allows us to drop Enlighten and put in Vaal Haste. On shaper/bosses to achieve full buffs, the buff order would be Blood Rage (if not active already), AW, Vaal Haste, then Drop Banner - in that order. Plan on updating more later. I wanted to release both league and standard versions at the same time, but it's just not going to happen. To the people that have messaged me about my char tab being closed while testing, it is now open again :)
Expensive endgame gear
Rings/ammy/boots/belt mirror service on standard can be found at my shop: https://www.pathofexile.com/forum/view-thread/534134 6/20
Crit commentary
I think for league an exquisite blade/fleshripper is a great choice in order to have a bit more crit, but overall a Vaal axe is still great. Maybe an assmark on hit ring etc... although we don't have much trouble clearing maps as it is so power charges aren't a huge deal for maps. It's how to generate power charges without some boot trick/weapon swap on a boss that I'm trying to figure out, but will probably say fuckit soon since it's insane damage anyway. I'm doing the standard version right now, same weapon the Morbid Hunger Vaal Axe, and it's pretty monstrous so far. I'm actually dialing the damage back a bit to keep some parts of the build true to itself, and on the tankier side (getting the life pool up a bit more etc..). At one time with all the bells and whistles and no tom-foolery I got it up past 100M shaper dmg.
Since I've reached these insane numbers, I've also decided to no longer count slayer 20% culling strike as a MORE damage modifier on the BUFFS jewel, so that will be removed from the crit PoB. I think it's fine for 5-10M and below builds and especially league builds, but once you start dealing even being able to reach the 50-100M territory I think it's kind of unnecessary to even calculate it. Once we reach these numbers Bane of Legends is obviously optional because of how much damage the hits do, however don't discount it 20% cull on bosses is still amazing even if you are killing them from full life in less than 1sec (See image on front page). Having covered all this, I'm still doing some final tweaks to the PoB to find a nice middle ground for both standard and league play. I prefer to put them out at the same time, as most league players will see the standard stuff and just roll their eyes. hahaha :) 6/18 Coming Soon.... 6/13/2019 UPDATE: + Updated all active gem links for both Fortify and non-fortify weapons, added explanations + Updated all aura gem links + Updated and explained banner details and why/when to use + Got rid of Crimson dance/bleed wheel for Martial Experience Wheel based on feedback received -- continue to give me feedback on this (I am a fan of both) + Updated Axe PoBs + Updated Sword PoBs + Updated Endgame and Leveling Trees + Moved all tree/POB info in the labeled section + Added detailed section about leveling weapons + Added detailed guide on crafting your own Fortify weapon + Explain pros/cons of Disfavour/Starforge vs. Fortify weapon + Explain corrupting uniques for Level 10 Fortify implicit ______________________________________________________________________________ [3.7] Crimson Cyclone - Shaper Run - Unleveled Gems - w/ Pulverize mapping setup https://youtu.be/DP7Adrar89Y [3.7] Crimson Cyclone - Full Life Shaper Kill First Attempt SPIN2WIN Click^^^ Level 100 PoB Fortify Axe, 10.7M Shaper Dmg: https://pastebin.com/JeiK3a8R Level 100 PoB Disfavour Axe, 5.69M Shaper Dmg: https://pastebin.com/30VrxdT1 Level 100 PoB Starforge Sword, 5.54M Shaper Dmg + 283 Life : https://pastebin.com/j9H5xTbG ______________________________________________________________________________ Please DO NOT MSG ME IN GAME OR PM ON FORUMS WITH QUESTIONS. Post here so everyone can read it! Thanks :) Disclaimer: WORK IN PROGRESS This build guide was made in standard with GG gear at endgame, but you can definitely do league-based/cheaper iterations and still achieve great damage. People have been playing this build for a long time for a reason! This is not a "Path of Building-Warrior" type build. PoB doesn't calculate the damage correctly on some parts of this build. I have tried to augment certain things to illustrate actual damage being dealt, although it is imperfect. ______________________________________________________________________________ What's the point m8? A GG, Tanky, 2H RT Pure Physical Cyclone build that can do all content while not using any elemental damage at all. We can use either Axes or Swords. Trees for both listed in thread. Ya, but how? We scale physical damage, life, and layers of damage mitigation wherever we can in order to deal plenty of damage, while also being able to tank a good amount of damage. Get on with it already! I'm about to fall asleep, play PUBG, or beat it to some weird internet stuff... Le'go! ______________________________________________________________________________ GEAR ______________________________________________________________________________
GG/Endgame Gear Overview Click-->
Rings/boots/belt/insanity gloves mirror service on standard can be found at my shop: https://www.pathofexile.com/forum/view-thread/534134
Gear Detail Click-->
For pure DAMAGE, a rare elder axe with built in fortify is the best choice. It's effectively a 1,174+ pdps weapon with +2 range. Second, would be a Disfavour or a Starforge. I'm an axe man myself, so I will always be biased and pick a disfavour. However, a high-damage Starforge is also a really good option. 100 flat life, and historically cheaper than disfavour - this weapon is preferred by many to Disfavour. You take your pick! Trees for both are linked in this thread. Unfortunately, +2 range suffix bench craft is legacy and only available in standard. Devoto's is just a great all around helm. Giving us a healthy amount of move and attack speed, it makes Cyclone so smooth. It also gives us the Dex we need for items/gems. Kaom's with 2 nice double corrupts is my go-to. +1% Max Res is my fav, followed by 50% reduced dmg from crits. Legacy Kaom's is obviously the best for pure life pool for 2H RT builds, but is extremely costly now. Non-Leg is great and definitely a great league choice. Fire dmg roll doesn't matter. Insanity gloves with Res/Int/High life is what we want. We put our leap slam in our gloves in order to achieve the fastest 2H Leap Slam in the entire game. If you do not leap slam a lot or prefer offensive measures, a +2 range spiked glove is also a great choice. +2 range gives almost the same AoE benefit as the pulverize support gem! Haemophilia and Tombfist are also good options (especially with vuln/enfeeble-on-hit). However, gloves are a great spot to get +1/+2 range and help us fill out our resistances, intelligence, or any other stat we might need. An abyss jewel placed in tombfist with the blind mod is really nice as well. Great against bosses like Minotaur etc... Boots with Life, Move, and tri-res or dual+chaos-res/int are BiS for this build. You want to be overcapped on your resistances to compensate for elemental weakness and even Elemental Equilibrium if possible. If you choose to go with an enchant, use the shock/freeze/ignite if you haven't crit recently or the Increased attack speed, however enchants don't matter too much for us in the end. The Retch + Slayer is OP. We never stop leeching, so we never stop dealing damage. Retch damage is considered "Reflected Damage" so our brutality gem does not effect it. Considering we get flask effect duration as well, life, some phys dmg, and even a bit of move speed - this belt is great for us. We even gain a healthy amount of damage, functionality, and smoothness from this belt. If you prefer a Rare belt instead to be more tanky, I recommend a belt like my Glyph Snare Rustic Sash, Loath Tether Stygian Vise. Belt of the deceiver is another good budget option. Darkness Enthroned Stygian Vise with 2 abyss jewels to fill in your flat phys/res/life is also a good option and has no level requirement. Steel Rings with life, flat phys, int, resistances, attack speed, or melee damage is what you want. We have to get Int from somewhere, and getting 100+int on 2 rings is the best place for this. -8 Mana cost to skills bench craft prefix is BiS for us making Cyclone cost ZERO mana. Can just spam it infinitely. If you area using a Fortify Axe, then a -9 Mana cost ring will Bring Cyclone down to 1! Daresso's Salute has always been the best Amulet for Cyclone. +2 range on one item is insane! There are only so many ways to scale weapon range. With GGG nerfing increased AoE in this game, Melee Weapon range is by far the best way to scale our Cyclone's Area. +1 curse is great if you use curse on hit gloves, however I prefer +1% Max Res to add a nice bit more tankiness. A corrupt Attack speed one is good as well. Carnage heart or a rare with life/phys/stats we need are good choices as well especially while leveling, however I prefer daresso.
Budget Build recommendations
Level 13: https://pathofexile.gamepedia.com/Limbsplit Level 33: https://pathofexile.gamepedia.com/Reaper%27s_Pursuit Level 45: https://pathofexile.gamepedia.com/The_Blood_Reaper Level 62: https://pathofexile.gamepedia.com/Sinvicta%27s_Mettle Level 64: https://pathofexile.gamepedia.com/Hezmana%27s_Bloodlust Level 66: https://pathofexile.gamepedia.com/Kingmaker Level 68: https://pathofexile.gamepedia.com/Kitava%27s_Feast Kitava's Feast is also a great option before you get a disfavour, but suffers single target damage due to the built in melee splash. Great for mapping though. On rare weapons, prioritize phys damage/attack speed/Range. Crit/Accuracy is useless " If you want more choices: https://pathofexile.gamepedia.com/List_of_unique_axes Here is a picture of all the unique axes sorted by DPS for our build (ignore wings of entropy) Devoto's are already pretty cheap, but you can use a rare helmet to fill in any stat/life/res gaps you might have while leveling. I highly recommend Devoto's for endgame. Blood Rage Attack Speed is best enchantment, but Cyclone IAS/damage, Vuln curse effect, or enfeeble curse effect are also really good. An unlinked belly is fine, but if you can't afford that any good chest with high life roll can get you by (Ignore gems in rare chest, that's on my hardcore guy). Any dual res/life glove is great. You can craft 12ias or another res to fill it in for you until you can get your insanity gloves. Insanity gloves are a MUST for endgame though since they help immensely with clear speed and dodging things like shaper's slam. Vuln-on-hit gloves are a great for leveling or before you can maintain running blasphemy. You can also use vuln-on-hit gloves and use cwdt-immortal call-increased duration. Haemophilia it's also a good option but I prefer insanity greatly. Any good move speed dual res/life boots is good. Base doesn't really matter. Two-Toned are BiS for us since there's not really a good enchant that would be active at all times for us. For mapping, this enchant is fine, for bosses the freeze/shock/ignite one is pretty good as well. If a cheaper/regular/corrupted Daresso's is out of your price range, then just get a solid amulet that helps fill in the gaps, but also has flat phys and life on it. Carnage heart also really good. Any rings that have flat phys/life/strength/leech/stat you might need are great until you get your steel rings Belt of the deceiver is another great cheap option If you need further, even more budget/low level advice, please check the section labeled ------LEGION LEAGUE LEVELING ADVICE------
Flasks
Lion's Roar has the highest damage output out of all of the flasks. It is great for Guardians/Shaper since they cannot be knocked back, but on regular bosses/mobs, just be aware the knockback can move your enemies around and potentially out of the AW Totem area. A sulphur flask of warding is a great option for us. 40% increased melee and bleed damage without knockback is really smooth during maps. 6% life regen while on consecrated ground is nice during boss, essence, or breach encounters. And of course, being immune to curses is GG for us 2H'ers. I like using 2 quicksilvers for mapping. One with freeze/chill immunity. While mapping, we usually have onslaught, so we don't really need a silver flask. For Shaper/Guardians or bosses with no adds you can use a Silver flask or just a Kiara's flask. Rumi's is also a good defensive option to add another small layer of defense if you don't want to use 2 Quicksilvers and don't feel like you need Kiara's. Writhing Jar is also a good flask if you choose to go Vaal Pact or run Uber Lab a lot. I love panicked divine life flasks. Based on when you use them, you can use them as both instant recovery or gradual recovery. I choose divine because divine recovers more life instantly than Eternal. Once you get used to recognizing when you're on low life, these can be a life-saver. If you are using an abyss jewel with blind-on-hit, combine that with Enfeeble/Jade life flask for maximum evade. This is very handy against bosses like Minotaur. Be sure NOT to pick the Iron Reflexes keystone if you choose to use this method.
Jewels/Abyss Jewels
Life% on all jewels, followed my Attack speed, Physical damage, Area Damage, and Melee Damage. Chaos res/other res you might need are also nice for jewels sinc we're 2h, use kaoms, use devoto's, use Retch, have Int on rings, and use insanity gloves. If you feel like going with new Abyss jewels, you want to prioritize in this order: Flat phys with axes Flat phys Life Attack speed Res Movement Speed Life Regen (If not using Vaal Pact)
Crafting your own weapon vs. Disfavour/Starforge - VERY DETAILED
MAKING YOUR OWN FORTIFY WEAPON TALK 2019 PHYS RT EDITION: MEGA ULTRA EXTREME
https://poedb.tw/us/mod.php?cn=Two%20Hand%20Axe ^This website is your friend Ilvl 80+ for T1 Lvl 20 Fortify/Phys% hybrid Ilvl 83+ to also possibly get T1 Phys%/acc hybrid (highly unlikely you'll see it) If I was you guys, I would just get an ilvl 80+ elder vaal axe From there you could do a number of things. Jagged fossil for phys rolls, essence 30%ias spam, chaos spam, or the cheapest method: alt spam. Once you alt spam you could either just straight regal it and hope you get 27% Attack Speed (Celebration) or elder 21%ias/20%ias hybrid or hybrid phys% - That is the best case scenario. For these examples, I'm using perfectly divined rolls with 28% haku craft so you guys know what is possible. For the first example, I'm using 27% Attack speed Celebration because it is the most realistic. here is your outcome for PoB in this case: 586pdps + T1 Fortify (1.34) = 785pdps " ^This self crafted axe is the BEST CASE SCENARIO for a self crafted axe - do keep that in mind. The easiest/cheapest MOST REALISTIC thing to do to craft yourself an axe would be to get an ilvl 80+ Elder Vaal Axe, alt spam until you get a 1mod blue t1/t2 fortify/phys% hybrid and just straight up regal it turning it rare. You should then have a 2-mod rare axe. One mod being your hybrid fortify, other mod being most likely a shitty mod. If you regal'd a good/useable mod, just multi mod is right then. If you got a shitty mod, then you would try to use an orb of annulment to get rid of the shitty mod, thus leaving yourself with a 1-mod rare axe only having the fortify/phys% hybrid combo. From there, you multimod it and you would get this: 555pdps + T1 Fortify (*1.34) = 743pdps " So why is Atziri Axe/Starforge so good if the DPS is lower? With crafting your own weapon, you gotta buy the right base, and then hope RNG is on your side. Then, you're still multi-modding it and 6ling it. With an Atziri Axe, you know exactly what you're getting when you buy it. It's a clear goal. You are getting upwards a 650pdps weapon with +2 range and 25% bleed. Not to mention you could corrupt it with fortify also, effectively making it a 819pdps weapon with +2 range and 25% bleed. Also the X-Y per hit damage on a well rolled Disfavour is extremely impressive. Same thing goes with the starforge. Starforge has probably the most godlike outcome being corrupted with lvl 10 fortify. Upwards of 923pdps, 100 life, AoE, and the ability to shock. A great deal also has to do with market prices of both. Did you find a cheap i80+ elder base? Do you have a gang of alts, regals, scours, and a friend that can craft whatever you want on there? Then go for it! Level 100 PoB Fortify Axe, 10.7M Shaper Dmg: https://pastebin.com/JeiK3a8R Level 100 PoB Disfavour Axe, 5.69M Shaper Dmg: https://pastebin.com/30VrxdT1 Level 100 PoB Starforge Sword, 5.54M Shaper Dmg + 283 Life : https://pastebin.com/j9H5xTbG ______________________________________________________________________________ GEMS ______________________________________________________________________________ THE WEAPON GEM LAYOUT I AM SHOWING IS FOR DISFAVOUR/STARFORGE AKA NON-FORTIFY WEAPONS - IF YOU HAVE A WEAPON WITH FORTIFY BUILT IN, REPLACE FORTIFY WITH DAMAGE ON FULL LIFE 6L Mapping: Cyclone | Fortify | Melee Phys | Infused Channeling | Brutality | Pulverize 6L Single Target: If you have a white socket in your weapon, swap Pulverize for Impale If you do not have a white socket in your weapon, swap Pulverize for Dmg on Full Life. 6L Fortify Weapon: If you are lucky enough to have Fortify built into your weapon, replace Fortify with DMG on Full Life Boots: Enlighten | Pride | Flesh and Stone | Maim Support Flesh and Stone blood stance maim's nearby enemies. Maim support provides us increased maim effect which is DEFINITELY worth it (600k+ shaper dmg at endgame) Gloves: Leap Slam | Endurance Charge On Melee Stun | Faster Attacks | Blood Rage For shaper, you could replace ECoMS with vuln and manually cast 21/20 vuln for ~7% More dmg if you wish. Helm: Ancestral Warchief | Impale Support | Blood and Sand | Dread OR War Banner No disponible AW Totem boosting our damage and helping our Impale stacks. Blood and Sand blood stance providing more dmg. Dread OR War Banner boosting our damage as well. Here is how the Banners stack up and what you should pick, depending on your playstyle: IMO it seems Dread banner is the best one to use while mapping if you choose to never really place it. However, War Banner is still best for single target at endgame because of the adrenaline you gain for 2.5~ sec upon placing it. After making the adjustments to the PoB in it's current state with the aforementioned values we've discussed, it seems the best PURE DAMAGE results are as follows: #1. War Banner planted (78% More modifier/impale) with Adrenaline it's 10.7m. #2. Dread Banner (110% More modifier/impale) it's 9.75m with or without the banner planted. #3. War banner planted, no adrenaline is 9.31m. #4. War Banner not planted is 8.98m. So it's pretty clear, if you don't plan on setting a banner at all - choose Dread Banner. If you plan on setting the banner and taking advantage of 2.5sec of adrenaline at boss encounters, pick war banner. Again, these are just for damage values - defensive values use your own judgement if you want to take advantage of defensive banner traits. ______________________________________________________________________________ TREES + POB + ASCENDANCY + BANDIT CHOICE + PANTHEON POWERS + LEVELING ADVICE ______________________________________________________________________________ Level 100 PoB Fortify Axe, 10.7M Shaper Dmg: https://pastebin.com/JeiK3a8R Level 100 PoB Disfavour Axe, 5.69M Shaper Dmg: https://pastebin.com/30VrxdT1 Level 100 PoB Starforge Sword, 5.54M Shaper Dmg + 283 Life : https://pastebin.com/j9H5xTbG ------LEGION LEAGUE LEVELING ADVICE------
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" Ascendancy Points Endless Hunger -> Brutal Fervour -> Headsman -> Bane of Legends Our damage is pretty good while leveling using the main 3-4 supports and blasph/vuln, so I'd recommend going for the leech first. It's going to be very important to do Uber lab as soon as you feel comfortable in order to get that 20% Cull. Until you complete Uber Lab, you could still achieve culling strike by putting culling strike support gem in your leap slam. Leaping on bosses once they get to low life is pretty handy (used to do that with my champion. 20q culling support also adds attack speed to your leap. Trees
Passive Trees + POBs
Lvl 100 Disfavour Tree/setup: Lvl 100 Axe Tree: www.poeurl.com/csAp Lvl 100 Starforge Tree/setup Lvl 100 sword tree: www.poeurl.com/csAr These are just rough guidelines, trees can be altered to ensure you are comfortable with the gear you have collected. You want to maintain a good balance of damage and survivability. That depends greatly on how much life you gear has and how much flat phys your gear has as well. The 4 extra points on the tree is for a jewel I'm using to correct what PoB doesn't calculate, of course I'm not sure if it's all right or if I'm missing something. Just trying the best thing possible. Feedback welcome! Jewel has these contents: IF THERE IS A # BEFORE THE VALUES, IT IS USED TO NEGATE THE VALUES - ONLY THE LINES WITHOUT # AND DON'T SHOW UP RED ARE COUNTED IN POB " 3.7 preliminary tree pathing: 2H Axe Leveling/Progression: Level 100 PoB Fortify Axe, 10.7M Shaper Dmg: https://pastebin.com/JeiK3a8R Level 100 PoB Disfavour Axe, 5.69M Shaper Dmg: https://pastebin.com/30VrxdT1 Level 97: www.poeurl.com/csAA Level 91: www.poeurl.com/csAB Level 87: www.poeurl.com/co0Q Level 83: www.poeurl.com/co0A Level 77: www.poeurl.com/co0v Level 69: www.poeurl.com/co0q Level 61: www.poeurl.com/co0m 2H Sword Leveling/Progression: Level 100 PoB Starforge Sword, 5.54M Shaper Dmg + 283 Life : https://pastebin.com/j9H5xTbG Level 95: www.poeurl.com/csAJ Level 89: www.poeurl.com/csAM Level 81: www.poeurl.com/csAN Level 73: www.poeurl.com/coZz Level 64: www.poeurl.com/coZL Level 57: www.poeurl.com/coZU (Holy shit they put Bladedancer in such a horrible spot with no good way to get to it, but it's +3 AoE radius and some dmg) Bandit Choice KILL THEM ALL Pantheon Powers: Major: Soul of Arakaali. This is a nice defensive pantheon for us. There are all sorts of DoT's in this game that will boost our leech after we stop taking the DoT damage. Since we have Fortify and other HIT damage mitigation, it's nice to have a bit of DoT mitigation also. Minor: Soul of Yugul is great for maps and even shaper/elder. Who wants to be chilled/frozen? I know I don't! ______________________________________________________________________________ Ahfack's (a)FAQ WORK IN PROGRESS - This section was from previous leagues, so ignore trees/gems, but a lot of the questions are still helpful if you read through what's important! ______________________________________________________________________________ Work in Progress!
Can you put a leveling guide up?
" 1. There are 9 trees up in the "Trees + Ascendancy + Bandit Choice etc..." section, including 44pt, 51pt, 62pt, 77pt, 86pt, 96pt, 106pt, 116pt, and even a 123pt one. Read the "budget build recommendations" part where it shows you what to use while leveling
What about early leveling?
"
What Should I use for a 4L, 5L, and 6L?
"
How you sustain mana? Mana leech gem?
" .4% on tree .4% on gloves This is all you need
What about Witchfire Brew Flask? What about Vaal Pact?
VAAL PACT IS OPTIONAL. I'm playing this at endgame, and not using it. However, use your best judgement. If you'd like to use Vaal Pact, just regret away the 3 leech nodes shown in the picture and pick VP. Do what feels best for you and your playstyle.
No more Witchfire Brew flask. We can either use another defensive flask of your choosing or a Sulphur Flask.
What gems should I quality first?
" Belt of deceiver is fine for leveling, however retch/a good rustic with res/life would be better for us in the long run. For your 5L qualitying gems i'd go in this order: Cyclone you should quality first (aoe) brutality, maim 2nd (10% phys) melee phys (10% melee) then chance to bleed (10% bleed)
What Golem should I use if I want one?
Would Atziri's Promise Flask be beneficial at all?
" No. Because of brutality we're unable to do any chaos damage
What is a cheap way to get intelligence for enfeeble/blasphemy?
" See what works best for you. Punishment is really just the icing on the cake for damage. As a stop-gap for intelligence (if you feel like using enfeeble/high level blasphemy) I highly recommend using brute force solution as a temporary solution. This way you can just swap jewel out if you want to use it, and you'll be able to. Best of all, it's cheap! If you place the jewel by Golem's Blood on the tree, it will give you 96 int.
What Gear Should I upgrade first?
" Kaoms Daresso Devoto Retch Gloves
What to run if I don't have +1 Curse?
" Just drop punishment. Blaspemy/vuln is great for more damage. Use enfeeble in vuln's place if you want more tankiness
Is it worth running the warlord's reach jewel?
" Early on before you get good 4mod jewels, sure
Should we still use Maim support gem with new vulnerability?
" Great question! Yes, very much so. Innately, all Maim is is: " However, the Maim Gem does the following: " And Vulnerability does the following: " So essentially, we're getting 50% chance to maim on hit, which just reduced the enemy's movement speed by 30%, then our support gem and curse are doing the rest of the legwork.
How does Retch damage help us? I thought we can't deal chaos damage
" Retch damage is treated as reflected damage, so our brutality gem doesn't negate the chaos damage it deals. Retch damage cannot be scaled in any way other than what we leech. Because we're slayer, we never stop leeching, therefore, we never stop dealing damage to our enemy.
What skill should I use until level 28?
" Anything like cleave, static strike, molten strike would work
What should I run If I can't go dual curse? Do we go blood magic?
" No we don't run bm. Could use doedri ring. If single curse can run vuln/grace/blood rage or enfeeble/haste/blood rage
Isn't Crimson Dance less damge? Is it necessary?
" Crimson dance is more damage on bosses. This build was designed to do all content like bosses etc. We do enough damage on maps/clearing trash where the bleed isn't a big deal. Bleed helps on bosses a lot, especially when you have to do things like leap away from shaper slam. While you're leaping away you're still doing damage to him. Watch this gif: When I leap away, shaper is not close to 20% cull range, but while I'm leaping away the bleed is still putting in work. By the time I get back to him, he's in cull range.
Does Damage on Full Life work with Blood Rage?
" It works since 2.6, even though it doesn't display full life - very strange, but it does work! Will add to FAQ http://bfy.tw/FlEI Stay Tuned! More to come... 🎆🎆 www.youtube.com/c/Ahfack 🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es 🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings! 🎆🎆 ^^Free 7L Fortify Cyclone! 🎆🎆 https://www.pathofexile.com/forum/view-thread/534134 Editado por útlima vez por Ahfack en 25 feb. 2020 17:54:47 Reflotado por última vez en 14 ene. 2021 15:44:09
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3.0 to 3.1 Changelog
Please be patient and do NOT message me in game with questions. Post here so everyone can read!
AND PLEASE READ!! :) 3.1 Tree -> http://poeurl.com/bEwV Tentatively, it's pretty much the same, with 3 extra leech nodes to help compensate. I've gotten rid of Hatchet Master's 4 points, allocated 3 points for leech, build reand the last point for the extra life/phys dmg duelist start node. If you prefer raw life, you could finish out the "Scion Life Wheel" area instead by Path of Warrior. Definitely Soul of Arakaali. I would advise against using blood rage until we get a bit more comfortable with how everything acts together in 3.1. I'm also thinking it's in our best interest to take the 3 remaining leech nodes we have on the tree. These will help substantially. 1jVnd2U Life leech on gloves/rings are also very important when available. Verified A good dual leech glove will benefit us now more than ever. I would prioritize them over a hybrid life roll. We need to bring as much leech to the table as we can. Carnage Heart would be a great choice for leveling, but lacks the range/resists that Daresso has. I still think Daresso is the best for this build once you're established, but Carnage heart will always be extremely useful in 3.1 for filling in a bit of the gaps you might have in your leech. RIP Ruthless lol oh well We have a number of options: For tanky with a bit of damage boost: Fortify For the most burst damage: Damage on Full Life - I think this is still a fine option considering Ruthless operated every 3 "Sequence" of hits, which was about 9 hits for us. So before we were every 9th hit was strong af. Now every hit when we're at full life will be strong af. It's technically 13% more damage than Ruthless was also. For most consistent damage when you don't care about Range: Con Effect (Can use AoE during maps) Consistent damage boost (however not as good as the other options): Faster Attacks What do I prefer? I think I prefer the colours to stay the same RRRRRG. Using Fortify or Damage on Full life - very versatile and opens a lot of options. If you end up putting Fortify in, obviously you can take out fortify of your 4l Leap in your gloves, and put in blood magic for infinite leap, 20%q Culling for extra speed boost, or something else if you'd like. VAAL PACT IS OPTIONAL. I'm playing this at endgame, and not using it. However, use your best judgement. If you'd like to use Vaal Pact, just regret away the 3 leech nodes shown in the picture and pick VP. Do what feels best for you and your playstyle. No more Witchfire Brew flask. We can either use another defensive flask of your choosing or a Sulphur Flask. 4L will be the same no matter what: Cyclone - Brutality - Maim - Melee Phys 5L: In order of most damage: Damage on Full Life -> Chance to Bleed -> Faster Attacks -> Fortify 6L: Depending on your last choice: Damage on Full Life -> Chance to Bleed -> Faster Attacks -> Fortify Build Reviews:
Abyss League: Shaper Down, Guardians on Farm, Uber-Lab on farm since day 2, awful gear :)
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Abyss League: Red Map Elder, shaper, uber atziri all clear
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Harbinger League: Best Build. 36/40 in league first time in 1k hours Shaper Down!
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Harbinger League: First time killing shaper ever, second time deathless!
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Harbinger League: 48 Year old woman, shaper down, no steel rings/retch
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Harbinger League: First time I've done all 4 Guardians/Shaper - Most Fun I've had all league
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Harbinger League: Shaper Down, been waiting all league to do endgame with a build like this
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Harbinger League: Level 89, Shaper Down! Not hard at all
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Harbinger League: First time ever tried shaper, what a breeze! So much fun!
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Harbinger League: Shaper down without any issues!
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Harbinger League: Shaper Down! Never attempted shaper before this build!
Anyways, Ahfack, Shaper down!
Not deathless unfortunately but that was purely because of my mechanics. I have never even attempted him before this build.
Spoiler
WW Barb lover, leveled this char to farm uber lab, super smooth!
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Harbinger League: Uber Atziri DOWN! Deathless Chayula. Shredding through EVERYTHING!
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Harbinger League: Only played 3 days and guardians down!
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Harbinger League: All Guardians corrupted and down! Level 85 to level 90 in 5 hours
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Harbinger League: I've Cylcloned for a long time - Most Satisfying so far!
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Corrupted Guardians and Shaper DOWN! Used old gear I had laying around in standard
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Harbinger League: Shaper down for first time ever! Starforge drop
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10 Day Mayhem: Perfect build for taking out the overwhelming numbers of mobs!
" 🎆🎆 www.youtube.com/c/Ahfack 🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es 🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings! 🎆🎆 ^^Free 7L Fortify Cyclone! 🎆🎆 https://www.pathofexile.com/forum/view-thread/534134 Editado por útlima vez por Ahfack en 27 dic. 2017 22:55:46
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Resoived!
🎆🎆 www.youtube.com/c/Ahfack
🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es 🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings! 🎆🎆 ^^Free 7L Fortify Cyclone! 🎆🎆 https://www.pathofexile.com/forum/view-thread/534134 |
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2 HD RT MELEE THIS IS MY JAM |
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cant go wrong with following a build coming from ahfack
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Looks sick! Will have to try this out at some point :P
8~
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nice build :3
Decent items?: /view-thread/2260543
Okey stream?:twitch.tv/Meatheone Feel free to ask me questions ingame @Princess_Mea! PM support if you encounter any bugs or need help! |
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Build looks amazing as always! Cant wait to try it out yewwwwww
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This guy only does great things, so with no doubt this guide is another creation of greatness.
mvp ahfack the man |
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PogChamp
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