[3.25]💥Lahkesis Queen of Chaos"Essence Drain/Bane"[LowLife] 💥💥

I'm very angry this structure is not a tanky (Decently tanky, safe to play) rly no physcal reduction no dodge no block no leec es always one-shot death please remove the tank phrase check my character.
Editado por útlima vez por casflow28#1764 en 9 ago. 2021 8:49:05
Hey can someone explain me where do we get the third max curse limit ?
I get one with the Malediction passive but can't find where we get the third
HI, i think your POB for ED - Contagion life base is broken.
im using POB Community fork.

[edit]
nevermind me, im dumb.i saw the dropdown for different acts.
Editado por útlima vez por mickaboy72#4105 en 12 ago. 2021 7:20:09
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Nitenboy escribió:
Hey can someone explain me where do we get the third max curse limit ?
I get one with the Malediction passive but can't find where we get the third

I guess the PoB for 3.15 uses only 2 curses which I personally don't like.
If you want 3rd curse you should take whispers of doom notable passive.
I'm using the same skill tree and similar items to what is on the LL PoB and I'm having a real hard time surviving red maps, specially bosses/expedition mechanics/Harvest.
I have no issues with damage, it's high enough to kill everything and clear mobs quite fast.
What can I do to improve the survivability? How am I supposed to mitigate damage without any evasion/block/armour?
I feel like I'm doing something terribly wrong but I don't know what to change.
Hello, thanks for a good build and pretty detailed description on mechanics. I am playing it this season and find it pretty much fun, probably I will play with chaos queen a while, maybe next season too.
I would like to share my observations and adjustments to the build which made it for me much more fun.
First of all, I find it a bit squishy so I got the wand + shield on swap.
When mapping I am using it and get +1k ES in my build. Also I have contagion socketed in my wand. When I need to use contagion + ED I just use it( contagion ) from want then swap to the bow and use ED.
The second I using Charisma on my amulet and some extra nodes for -reseved mana so I can use 3 auras ( Discipline, flesh and stone and Malevolence ) and Temporal Chains.
I found absolutely necessary to have TC as aura since it is the most strong defense layer.
And I personally prefer to get a bit more defense then damage, so I am planning to move towards Foresights in next levels.
Would be appreciated to get any thoughts on my build.
"
Kumichi escribió:
I'm using the same skill tree and similar items to what is on the LL PoB and I'm having a real hard time surviving red maps, specially bosses/expedition mechanics/Harvest.
I have no issues with damage, it's high enough to kill everything and clear mobs quite fast.
What can I do to improve the survivability? How am I supposed to mitigate damage without any evasion/block/armour?
I feel like I'm doing something terribly wrong but I don't know what to change.


I've taken Temporal Chains as aura for better survivability. Combine it with Aspect of the Spider if possible and this is our best layer of defence(massive speed reduction for monsters/bosses) with Cluster Jewels with Brush with Death and Vile Reinvigoration(massive ES regen). And remember(idk your playstyle) to keep away from mobs and bosses as far as its possible and hit them on range. Try to not facetank anything. Stay in move all the time. When mapping, for any cost dont go maps with "players have X% less(or no) life, mana and energy shield regeneration", "monsters actions speed cannot be slowed below base value" and any mods which curses player with defence reductions. You can combine curses and auras to find your best setup for dmg/survivability. Guess I dont need to mention about lvl4 Enlightens and mana resevation nodes in tree :P
"
Yatori90 escribió:
"
Kumichi escribió:
I'm using the same skill tree and similar items to what is on the LL PoB and I'm having a real hard time surviving red maps, specially bosses/expedition mechanics/Harvest.
I have no issues with damage, it's high enough to kill everything and clear mobs quite fast.
What can I do to improve the survivability? How am I supposed to mitigate damage without any evasion/block/armour?
I feel like I'm doing something terribly wrong but I don't know what to change.


I've taken Temporal Chains as aura for better survivability. Combine it with Aspect of the Spider if possible and this is our best layer of defence(massive speed reduction for monsters/bosses) with Cluster Jewels with Brush with Death and Vile Reinvigoration(massive ES regen). And remember(idk your playstyle) to keep away from mobs and bosses as far as its possible and hit them on range. Try to not facetank anything. Stay in move all the time. When mapping, for any cost dont go maps with "players have X% less(or no) life, mana and energy shield regeneration", "monsters actions speed cannot be slowed below base value" and any mods which curses player with defence reductions. You can combine curses and auras to find your best setup for dmg/survivability. Guess I dont need to mention about lvl4 Enlightens and mana resevation nodes in tree :P



I'll just leave it Here new Power of def Coming soon :P
NO ICHIGO, NO PARTY
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Queen of chaos https://www.pathofexile.com/forum/view-thread/1963181/
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Editado por útlima vez por ichigo#0008 en 23 ago. 2021 8:48:12
hey im new in this build but i see so much POB what POP i need ??? for new witch ??? leveling ? or low life ed/bane / essence drain /CON . ? ^^
Editado por útlima vez por Thesorrow10#5600 en 23 ago. 2021 11:00:23

I'll just leave it Here new Power of def Coming soon :P
[/quote]

I cant wait XD. Currently, with the default setup, I choked myself again a lot of physical mobs especially expedition mobs. I'm not dying frequently but it's really rippy, at full build(not min-max) with 8.8k es I'll get almost blown instantly from time to time lol.

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