3.1 Updated - Pathfinder Crit BV - Dedicated Uber Lab Farmer - 375%+ Movement Speed

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Ezevade escribió:
Hey im still leveling but i like your build so far, what do you think i should replace to get myself capped with fire resistance, im at 50% atm.. got around 100c budget for that.

Character is Xpd_Lab

EDIT: Fixed my resist with glove enchant, question of what i should improve next is still valid


Personnaly, I think you can upgrade many slot with a very low amount of chaos on those slots.

For example :
- 10c gloves : more eva, more res
- 1c belt : more life, and imo the most usefull flask affixe
- 8c Atziri's Step : more life (need to redo color socks)
- 2c rare dagger (+4c Catarina %spell dmg) : +10% dps on your character on PoB (this should show how divinarius is low in many ways).
- a 3c amulet : more dps, slot for craft life or crit chance
- 5c ring : almost same life, no lose in res, and space for %eva craft (4c more).

And it's a simple example. Do not forget you have 2 jewels sock free in your tree.
Assassin haste isn't, imo a wise choice. You only benefit from move speed.

Do not forgot this build does not need anymore the Alchemist prefixe on flask (+flask effect & -% duration). Since the nerf of Qotf capped move speed from evasion, it's preferable to aim %duration on flasks.
And drop some life node on your tree (at least 3, the lowest ones) in order to get the Potency of Will nods wheel (+45% inc duration of skills), it's mandatory for BV and phase run.
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Tetlis escribió:
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Ezevade escribió:
Hey im still leveling but i like your build so far, what do you think i should replace to get myself capped with fire resistance, im at 50% atm.. got around 100c budget for that.

Character is Xpd_Lab

EDIT: Fixed my resist with glove enchant, question of what i should improve next is still valid


Personnaly, I think you can upgrade many slot with a very low amount of chaos on those slots.

For example :
- 10c gloves : more eva, more res
- 1c belt : more life, and imo the most usefull flask affixe
- 8c Atziri's Step : more life (need to redo color socks)
- 2c rare dagger (+4c Catarina %spell dmg) : +10% dps on your character on PoB (this should show how divinarius is low in many ways).
- a 3c amulet : more dps, slot for craft life or crit chance
- 5c ring : almost same life, no lose in res, and space for %eva craft (4c more).

And it's a simple example. Do not forget you have 2 jewels sock free in your tree.
Assassin haste isn't, imo a wise choice. You only benefit from move speed.

Do not forgot this build does not need anymore the Alchemist prefixe on flask (+flask effect & -% duration). Since the nerf of Qotf capped move speed from evasion, it's preferable to aim %duration on flasks.
And drop some life node on your tree (at least 3, the lowest ones) in order to get the Potency of Will nods wheel (+45% inc duration of skills), it's mandatory for BV and phase run.


Thank you very much, i'll get right to fixing stuff
I also would like to do a little review on a gem setup.
I found Flame Dash was not relevant in dps dagger. I was not using at all in fight. And at the same time I observed it was difficult for the golem to survive the whole fight against Argus or Izaro. Which means I lose the crit buff and the decoy effect of the golem way to offent in my eyes.

So I did this minor change :
Spoiler
DPS Dagger slots :

Like this the Ice Golem is way more tanky. He survive each phase of Izaro or Argus fight. So I do not lose the agro of the Golem, and the natural crit buff of Ice golem. At the same time, I don't have to think about culling Izaro or Argus. It's now the golem job.

Helmet slot :

I had a free slot in the CWDT. I was having a hard time for full key run when Izaro roll Conduit or Disruptor. Phase run seems to be a way more usefull choice in this situation. I just perma phase run (thanks to Inc Dura), and run like a retard all around the room, waiting Izaro is fully buffed. It's obviously safer than only rely on totem. And at the same time, it's funny to see Izaro derping for the duration of phase run, and only attack us when we recast phase run.
It's also possible to keep Phase Run at level 1. In this way, Phase run will be managed by CWDT setup.
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Tetlis escribió:
I also would like to do a little review on a gem setup.
I found Flame Dash was not relevant in dps dagger. I was not using at all in fight. And at the same time I observed it was difficult for the golem to survive the whole fight against Argus or Izaro. Which means I lose the crit buff and the decoy effect of the golem way to offent in my eyes.

So I did this minor change :
Spoiler
DPS Dagger slots :

Like this the Ice Golem is way more tanky. He survive each phase of Izaro or Argus fight. So I do not lose the agro of the Golem, and the natural crit buff of Ice golem. At the same time, I don't have to think about culling Izaro or Argus. It's now the golem job.

Helmet slot :

I had a free slot in the CWDT. I was having a hard time for full key run when Izaro roll Conduit or Disruptor. Phase run seems to be a way more usefull choice in this situation. I just perma phase run (thanks to Inc Dura), and run like a retard all around the room, waiting Izaro is fully buffed. It's obviously safer than only rely on totem. And at the same time, it's funny to see Izaro derping for the duration of phase run, and only attack us when we recast phase run.
It's also possible to keep Phase Run at level 1. In this way, Phase run will be managed by CWDT setup.


Seems like an interesting idea never thought about that, I might have a look in to that.

On a side note; I actually started league with this build compared to last league in which I did it a month or so in with a lot of currency so I've been able to build this one from the ground up and got to say pretty happy with it overall. I've spent way more than I would've thought and got some especially nice items for the build itself
[3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995
No idea how you get those 90%, I'm 78lvl now and sitting at 60-64% no matter what I do.
Have all uniques, have decent rares.
That's 30% difference..
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naranyra2 escribió:
No idea how you get those 90%, I'm 78lvl now and sitting at 60-64% no matter what I do.
Have all uniques, have decent rares.
That's 30% difference..


I'm lvl 71 and when I pop my potions I'm at 81% chance to evade attacks.

I guess you looked at the stats while standing still or? I looked at your profile and tree and you should have a lot more evasion.
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naranyra2 escribió:
No idea how you get those 90%, I'm 78lvl now and sitting at 60-64% no matter what I do.
Have all uniques, have decent rares.
That's 30% difference..


90% is harder to hit this league due to the QoTF nerfs
[3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995
I'm level 91 now and running this build with pretty good success so far this league for uber lab farming, finally hit it big with an enchant I sold for 8ex. Can anyone help take a look at my character and see how I can improve my gear? I'm not sure what to upgrade next.

https://www.pathofexile.com/account/view-profile/KHthe8th/characters
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KHthe8th escribió:
I'm level 91 now and running this build with pretty good success so far this league for uber lab farming, finally hit it big with an enchant I sold for 8ex. Can anyone help take a look at my character and see how I can improve my gear? I'm not sure what to upgrade next.

https://www.pathofexile.com/account/view-profile/KHthe8th/characters


- New jewels
- New dagger
- One flask doesn't even have quality,
- Re-roll flasks for the better affixes
- You also traded 2 jewel sockets for the Physical/chaos damage nodes at shadow start which is a ~10% damage increase yet the two jewel sockets you lost provide that and more
- Also the Added fire gem is ~7% damage lose
[3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995
Editado por útlima vez por Collide3011#7485 en 2 ene. 2018 12:13:25
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naranyra2 escribió:
No idea how you get those 90%, I'm 78lvl now and sitting at 60-64% no matter what I do.
Have all uniques, have decent rares.
That's 30% difference..


It's 90% chance to evade attacks with :
- Legacy QotF (+800-1000 flat eva or so) ;
- in running setup, with a 1700 eva shield. Yours have twice less eva than Jelbishi ;
- With 18+% eva affixe on 1 ring and amu. Your ring and amu does not have this affixe. You lose a bunch of evasion like this.
- With a Vanguard belt (it's 300+ eva as implicite), while you are playing a Stygian (it's a better base only if you put a well roll abyssal jewel inside) ;
- With perfectly rolled flasks buff. Your flasks are not well rolled ;
- With Grace aura.

And to give you a more accurate review on your character :

- You didn't follow the gem setup in this guide. No aura, no shield charge/WM, no CWDT setup, no phase run setup, no flame dash setup, etc. You are level 78, I assume you are leveling your character and so, didn't set the setup yet. But at the same time, it's obvious you won't be able to reach the same stats and breakpoint as Jelbishi.
- Divinarius isn't a good choice atm. A cheap rare dagger can be way better than Divi. For example : A 2c rare dagger with the cata %spell dmg craft will give you way more dps.
- Your Stygian Vise miss flask buffs and res. A 3c with less life but more res will do a good job.
- You did not ballanced well your stats between your rare ring and your amu. The amu slot can %Spell dmg, %Crit Chance, %Crit Multi. Those mods are not avaible on normal ring (%crit chance can be master craft but there is more usefull affixe on this slot). To say it quickly, Amu slot is for stacking dps affixes, and you get your defensives stats on ring slot.
Two examples of search for balanced jewelert : %spell / %crit / %eva / slot for crafting crit chance Amu ; T1 life / 100+ total res / slot for %eva by master craft
- Gloves with potentialy more res/life/eva
- Shield with more eva/life and eventualy slot for res
- Your Stibnit and Quicksilver flasks are not well rolled. Alliement roll on flask are useless. Master Alchemist ascendency give you an immunity to Elemental Aliments while under flask effect. So every flask will remove burning, freeze, shock. You should aim for : %eva + %inc duration, and Curse immun + %inc duration on those two flasks. Your hybride flask should have bubbling and stauching affixes. This part of the build is realy important. Flask are extremly importante while we play Pathfinder.
- Get a better Clear Mind with a higher % for spell damage.
- Get an Abyssal jewel with 3+ spell and spell shield affixes.

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