[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*
" For single target curse application. Basically you use on bosses to inflict ele weakness on hit. |
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" Ah, sorry, I completely changed my build and am no longer running your build as of the other day. IGN: Kaasi (Incursion,) Borkrak (Standard) Editado por útlima vez por Accaris#3414 en 22 mar. 2019 9:48:35
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Hi, I have been playing your build and really enjoy it. Next level 91 will have it filled with all of the necessities thanks to resist and atts on jewels and gear. I also have every piece of gear maxed, on your level or better.
I do notice game play is a bit squishy so at the expense of self casting golem, I added in molten shell and immortal call, however small or if any difference that provides to livability. Is there anything we can do to make the char a bit more tankier or no? Chimera and Phoenix give me problems. I can do them but not deathless, sometimes multiple portals. Hydra and Mino seem to be pretty ez but when they hit, oh man, brings me down to like 1-2k life, then the leech isn't instant either, so it is really riskay sometimes. Haven't tried anything past guardians yet. As far as damage is concerned, seems solid so far. Kill Hydra in 6 sec with ele weakness curse, ancestral protector, and all damage flasks popped. Do you use a different flask setup for certain fights for survivability? Or is it all just finesse and knowledge of the fight to survive sometimes? Is the build just meant to be a bit squishy? You can check out my char, sitting at 5.5k life with max everything. The only thing is that my comp is a bit outdated so I don't have the best fps, which may be affecting performance in game as well, especially with a fast paced build like this one. What do you think? Editado por útlima vez por Heffae#4914 en 24 mar. 2019 19:30:37
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" The problem is instant leech got gutted. Gone are the days where you used to be able to whirl up to a big boss (guardian/shaper/elder etc) and sit in his face while attacking and ignore w/e he does to you. I do not find the character squishy at all but it might just be playstyle. Your range is super limited when you put in slower projectiles so you have to get right up there in melee range when you are killing bosses and such. So for 95% of cases this is not an issue. With leech, dodge, spell dodge, evasion, block etc etc it works fine. For super rippy rolled maps or something like guardians it can hurt a lot. The best advice i can give you is to learn the mechanics of the fight and when to stay and when to run. For example when chimera does his circle teleport slashes thing, you whirl out of the aoe and then back in right after to start hitting him again. There are also some fights which no matter what char you are playing you are meant to know the mechnics and manually dodge/avoid things. For example take minotaur. Between his giant rock slam and his tunneling to you and exploding out of the ground, regardless of what build you are doing these moves are almost guaranteed to one shot you. Even on the top meta builds that are all ranged and have the ability to sit back... Take bane for exmple. Really OP/meta build atm pretty strong, and when a character like that kills mino they still cast, and sit back and manually dodge everything mino does, recast, dodge his stuff etc etc. It works the same way for a build like this, the only problem is you have to get into melee range. So you have to whirl in and go ham, and the second he goes underground or you see him wind up for his big slam, you need to high tail it out of there. Of course you could also push and get more defensive type stuff as well. Drop some offensive stuff and pick up some more life, or rock a rare chest with huge amounts of evasion and life if that is something you would rather push for. |
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So, about the flasks, still the same? Can u look at my items and tree and see if i'm right? ty :)
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" Flasks are the same. As long as you followed the guide, then you should be right. |
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hey just starting Building the character and still leveling.
got A few questing that they might have been already answered but there are so many posts atm and excuse me! 1. instead of Loreweave that provides gr8 stats, can it be replaced by a well rolled impulsa and also prove the benefit of ignoring the shock flask and replacing it with something else? 2. Gloves, after the nerf of the atk speed on the tombfist, are those still best in slot or a wellrolled rare can be more dmg? and i guess 2 abyss sockets tombfist are mandatory. 3. if by anyway you manage to get 92% hit chance should i replace the shield with a 2nd rare claw to more dmg or it doesnt worth the investment on hit chance? |
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since i cant find a way to edit my post, ill add another bellow.
Loreweave seems to be nerfed to a max 78% instead of 80, and immune to shock with impulsa can benefit of adding a wise oak flask there for more penetration on lightning? |
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" 1.) No, loreweave is by far still BiS. Impulsa doesn't really do anything much for this build. 2.) Tombfist is still the way to go for sure, start with 1 socket, then go for 2 socket. 3.) No. You are trying to change gear pieces in build to add no real benefit. Just use them like you are supposed to. It is the best way already. Dual wielding does absolutely nothing for us besides a minor attack speed buff. |
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" Ok Dont get me wrong plz, But getting a 2nd rare Claw as offhand instead of shield isnt like an insane dmg buff?? cause im testing on a lvl 50 char adding the shield and removing 2nd claw and im going from 1600dps to 1100dps thats like 40% decrease. i Might be stupid, dont get me wrong :D |
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