[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
" Hello :) I would raise ES on every rare item you have. - Rings (40+ ES, 40+ HP, Ele res) - Amulet (40+ ES, 40+ HP, Ele res) - Gloves (150+ ES, 40+ HP, Ele res) - Boots (90+ ES, 40+ HP, Ele res) - Crystal Belt (110+ ES, 40+ HP, Ele res) HP is always optinal mod, so try to focus on pure ES at first. Make sure each item base type is it's best ES type. After you reach safe EHP, you can start stacking more damage and better gems on minions. " Hey :) Gz on great roll! I had good luck with 2x closest Slum Lords, but 3rd and 4th might not be worth taking. I may have to reroll second one to get 3rd Slum Lords withing 3 nodes form the tree. Anointment trick seems great, thanks for the tip! ^^ " Hey :) Gz on Uber Elder kill! \o/ It feels great and requires lot of skill to pull off. Good part about the build is that it scales very nicely to endgame. All saved nodes help, better gear has instant effect and improving gems matters. After you reach the level where everything is doable, you can fine-tune it for rest of the league and continue later in standard. Lot of guild players have just 1-2 builds and pour most of league earnings on the trophy Golemancer in standard ^^ Minion builds are great for really tuning the boss fights, as you can focus on boss 100% of the time if they don't have too many active skills to spam. I try to keep the skills down to pure minimum for easy gameplay and less user errors in stress situations. I wait to see what your gear / char will look like at the end of the league ;) PS. Thanks for the Flaks tips! I implemented them on the guide already. Will add flask part for leveling part later. UPDATE FLASKS I reworked the flask section for "Gear recommendations". Thanks for "repinSniper" and other posters for great tips for the flask upgrade! GEAR I added safe values on each important rare item on "Gear recommendations". Must-have mods are with normal text and optinal secondary mods are on {} brackets. This should make it easier to figure out what mods to look for and what values are good for endgame. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Editado por útlima vez por mika2salo#7776 en 22 sept. 2019 10:39:09
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Hi Mika,
Your leveling guide says to drop Grave Intentions under Step 5, yet the Step 5 passive tree you linked still shows it active? |
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Hi, since im reaching endgame i have couple questions:
1. It seems we have only one space for antointment, which is our amulet, so which one do you think is better, Gravepact, or Ravenous Horde? 2. I have yet to upgrade boots, 6 link chest with lvl 4 Empower, double discipline Watcher's Eye, and belt, which ones should be my priorities? 3. Speaking of belt, what do you think about this one It has life, ES, chaos res, some extra strenght, basically everything we need + minion taunt chance, which im personally very fond of, would that be endgame viable option? 4. I've seen you answer to this 2.5 years ago, but since then we've got 1 extra golem on the tree (and maybe AI changes idk about that one), is running 1 stone golem from clayshaper still bad? Cheers |
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Uhm need help on some matters.
1. I'm browsing the first page and the latest pages and I can't find the POB or item links to the Shotgun Elementalist Version. Anyone has it? Thanks! 2. Is the Clayshaper/ES Shield combo better than the Multimodded Two-Handed Mace with Minions mods? Very much appreciate the answers :) |
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LEVELING SKILL TREE AND GEAR
STEP 1 - INCREASING MINIONS DEFENSES
Online skill-tree https://tinyurl.com/y4c2afqw Path of Building https://pastebin.com/rSZkbhxA
Items to get :
Skills to get (for leveling) :
STEP 2 - MAXIMIZING MINIONS DEFENSES
Online skill-tree https://tinyurl.com/y5w84fgl Path of Building https://pastebin.com/0xEufF5X
Items to get :
STEP 3 - MAXIMIZING OWN DEFENSE
Online skill-tree https://tinyurl.com/yxpcvm29 Path of Building https://pastebin.com/VhAL1GpQ
CHOICE BETWEEN DEFENCE OR OFFENCE When reaching level 50 you have choice between defense or offence. Defense (Default guide option) Drop Necromantic Aegis to equip shields bonus to yourself. Game-play is very safe as you can keep block chance high and block most of attacks. Casting "Bone Offering" boosts chance to Block even higher. Great shield to equip at level 54 is called "Daresso's Courage". Later you can upgrade to it to rare shield with "XX of Block Chance applied to Spells" and high energy shield. Offence Keep Necromantic Aegis and equip "Victario's Charity" at level 50. This boosts minions damage massively but leaves you with almost no chance to block or evade attacks. Game-play is faster but requires lot more kiting and situational awareness to survive. Casting "Flesh Offering" boosts minions and your speed even higher. Items to get :
STEP 4 - PREPARING FOR SKIN OF THE LOYAL AND FLAME GOLEMS
Online skill-tree https://tinyurl.com/y5vnprwm Path of Building https://pastebin.com/kkJ6SG9c
Items to get :
STEP 5 - PREPARING FOR ENDGAME
Online skill-tree https://tinyurl.com/y2zotc3d Path of Building https://pastebin.com/4Y3vUFMM
Items to get :
Every step you can get the POB Pastebin. You still can save some passive point by annoiting one of this passive on amulets.
3.8.0 LEAGUE SPECIFIC = ANOINTMENTS
GOLEM COMMANDER Let's skill-tree to be connected from near mid-left jewel socket to "Fearsome Force" and disconnected from Jewel socket over "Lord of the Dead" to "Death Attunement". Saves 5 points from skill-tree. Azure Oil + Silver Oil + Golden Oil GRAVEPACT Huge DPS boost to minion and gives them 5% chance to deal double damage. Azure Oil + Black Oil + Black Oil RAVENOUS HORDE Huge DPS boost to minion and gives them 10% chance to gain onslaught. Verdant Oil + Opalescent Oil + Opalescent Oil ***The spoiler parts are from mika2salo, not mine, just copy and paste from 1st page. TY for best guide ever! |
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Back again with the matter of overlapping Magma Ball explosions...
The Summon Flame Golem Wiki sez: " (I am pretty sure a previous version of the Wiki did mention the possibility of overlapping explosions. But no word of it anymore...) Now, since Magma Ball is likened to Magma Orb in its functionality let's have a look at the Wiki article about Magma Orb: " This begs the question, is multiple projectile support viable or is it a waste? I hear a lot here raving about the beauty of "shotgunning" bosses with Flame Golems but does it really work? Don't you love poorly documented skill functionality? ;) Editado por útlima vez por tomay#5509 en 23 sept. 2019 12:40:04
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" You can find here, the start of Pledge of hand 's guide : Page 403 Pledge is not on PoB yet so it's hard to arlready do a full guide about it |
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" Hey :) It was left there from before and I had not noticed it, I fixed it right away. Thanks for the tip! " Hello :) 1) My own choice would be "Golem Commander" as it saves you most nodes. Gravepact and Ravenous Horde are about equal so, it comes down to own preference. I have more info about the choices in front page "3.8.0 LEAGUE SPECIFIC = ANOINTMENTS" 2) No idea if you talking about your standard or league char, but I would guess that boots are priority number one if they are still "Bones or Ullrs". Next would be to upgrade belt to 110+ ES Crystal belt if its still random rare one. 3) The belt looks very lackluster. Defenses are very low and you only get taunt out of it. You can buy lot better Abyssal Vise for 5c and stick Ghastly Eye with similar taunt and blind in it. No idea why GGG made it. 4) 5th Golems makes clearing bit faster, but is not absolutely needed. You can run Stone Golem instead of it, but links are pretty much occupied. Maybe dropping Storm Brand from CWDT links could be good replacement. " " " Hi :) 1) You can find Elementalist tree and PoB in PASSIVES -> PLEDGE OF HANDS -ELEMENTALIST Here's the PoB : https://tinyurl.com/yy9gn4oo PoB shows really low DPS as Pledge stats are not in it, and Elementalist Ascendancy is still broken in it. 2) I don't have any 2-handers to test with minions, so can't say how well they compare. I like the huge block chance that shield change and EHP (HP + ES) boost that shield gives myself, as damage is plenty already. " " " Hey :) I guess that Flame Golems Magma ball works similar to Fire Ball, which was confirmed to overlap when shotgunning was officially removed from the game. Magma Orb is self casted skill, so it makes sense that shotgunning is blocked. However Magma Ball is minion casted skill, so there might not be similar need to block it as you can't control what minions are shooting and from what distance. Poor wording drives lot of new players from the game, but also makes it possible to find lot of broken interactions. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Editado por útlima vez por mika2salo#7776 en 23 sept. 2019 13:57:22
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It's not so much the wording... it actually does make sense once you got the hang of it. It's the lack of documentation as to how skills actually work. And in this case a lot is riding on assumption/speculation. Not Good!
For two days now I'm playing without multiple projectile support (since I'm not quite ready to recolour my body armour I just replaced it with a shoddy Enhance gem for now instad of ome big @$$ "moar muliplier"). I didn't notice any significant loss in clear speed, mobs with tougher content such as legion or abyss go down much faster as do map bosses. Arguably it doesn't look as spectacular as huge waves of flame balls filling the screen but it's certainly efficient. Editado por útlima vez por tomay#5509 en 23 sept. 2019 14:14:39
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Editado por útlima vez por sugheld#7802 en 23 sept. 2019 17:27:15
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