[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam
" I have not played Forge Lacerate so I am not able to provide any feedback. If farming end game boss is what you want to do, Raider CI HOWA will be very good for that. ______________________________________________________________________________ " I don't feel there is a need for Iron reflexes. 3000 armour is the breakpoint for the build and having some evasion is still good. :) ______________________________________________________________________________ " Molten Burst can ignite too but to optimize the ignite stack, it is best to swap out elemental focus from your Cyclone links. ______________________________________________________________________________ " You don't need 6L in order to farm Uber lab. You can certainly go for Xoph's Blood first before getting that 6L. :) I would recommend you to pick *** Skill Tree - More Ignite (15% chance to ignite) Damage Over Time Version (Squishier: 199% life + 44% armour) *** To level up, you can use Molten Strike at level 1. Switch to Earthquake + Ancestral Warchief at level 28. Have Cyclone in your alternate weapon to level it at the same time. You can then swap Cylone in at level 55 when you can use Ngamahu's Flame. |
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" Molten Burst can ignite too but to optimize the ignite stack, it is best to swap out elemental focus from your Cyclone links. ______________________________________________________________________________ Thank you! That's what I was thinking. Also, best build I've tried in a few leagues, having fun pushing end game content with it. |
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" Chance to hit is 86% crit for cyclone - 19.11% With 2 flask, with golem and herald of ash, with elemental overload and primeval force I have 134 k dmg during the fight. But it much harder to get it in compare to regular version of the build. But i have only 5.5k hp. I think Im going to return to my previous gear and sold out new items.. it's much easier to play with regular version. Just 92k dmg and 132k in fight just only with flasks and 6700k hp. I really don't see a sense in acuity version.... |
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Ok i've all core gear... but now I noticed that you use Enlighten lvl 4.... and that is going to be impossible right now, what can I do to work arround? maybe just use 1 curse/aura? should be fine?
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Any recommendations on what to upgrade next? Also, my Lightning Golem dies constantly. Would it be better to replace him with vengeance or maybe self-cast immortal call? I have the wise oak flask, but I only use it for really hard fights...quicksilver is too good to replace. :D
1 more thing! I have 2300 armour unbuffed...how do you have 3000 unbuffed? Would another 700 armour make that much of a difference? |
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Since I haven't played melee for like 4 years, I'm not really sure if I should be worried about other things than elemental reflect map mods? Is it the only bad map mod / other deadly thing? Can ele reflect rare mobs be deadly, or only the ele reflect map mod? This build is so fast that I'm pretty sure I will insta-die to some very stupid thing :P
I remember last time I played melee, there were shrines which gave physical reflect to nearby mobs, I remember it too well (rip) :D Those shrines seem to not be in-game anymore? Been leveling today, up to 55 it was a bit slow, but oh boy it's been literally steamrolling after that. Can't wait to get into the maps tomorrow! Editado por útlima vez por Steamr0ller#7509 en 28 mar. 2017 16:26:39
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" For elemental reflect maps, what I do is I remove focus elemental support gem and if I need more I remove weapon elemental damage gem for faster attack speed support gem if possible. I dont use Herald of ashe, and I toss in Sibyl's Lament ring along with The Wise Oak(assuming you have your resist properly done). From there I just gauge my HP, kite if I have to and let my golem and Warchief actually pull their weight. Editado por útlima vez por Hitoseijuro#0756 en 28 mar. 2017 17:06:51
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" Yup for a full reflect map Sibyl's lament, ruby flask, and for extra insurance i'll even drop HoA for purity of fire. twitch.tv/VtuberLunartuna
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" Molten Burst is where the damage is coming from. You should see the damage jumps to 13.5K region when EO is in effect (without flask). With flask it will jump into 14.5K. But yes, going EO sacrifice too much toughness. My standard guy took a 700 life hit (from 6700 to 6000) switching over to EO. _____________________________________________________________________________ " The default setup is running using 1 curse (Flammability) and 1 aura (Herald of Ash) so it is fine to run with just that. For dual curse, Enlighten 4 is needed to map comfortably. _____________________________________________________________________________ " Yes. The golem is a pain to keep him up but he serve as a great diversion. You will need a 20/20 golem for it to last longer in map. You can get the armour from 3 pieces of gear: Belt, gloves and boots. Each of these pieces can roll up to 600 armour rating (belt will have to be of type: vanguard). I find 3000 armour to be a good breakpoint for handling incoming physical damage. If you feel you are doing fine with what you have, then you can certainly stay with it. :) _____________________________________________________________________________ " This build can handle single mob with elemental reflect using Ruby flask (+ Primeval Force) without issues but I would definitely avoid map with elemental reflect mod rolled on it. _____________________________________________________________________________ " Personally, I just re-roll a map if it has reflect mod on it. I don't feel that is worth the hassle but that is just me. ;) |
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I just swapped from earthquake slayer to this build, enjoying it quite a bit. Can anyone help me with some sort of progression to upgrade my gear new player so i'm lost as hell. :)
Damage is pretty good, tankiness not so much. Editado por útlima vez por Itscrypt#2941 en 28 mar. 2017 20:01:19
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