[2.5] Explosive Gladiator - Blade Flurry / Max Block - One shot T15 bosses!
" Edited: Yeah, i was surprised at how easy it was. Though it would be much tougher. I definitely use increased aoe for mapping, but went with concentrated in that Breach Timer due to the very tight spaces and proximity shields that the rare monsters have. Much less area to work in so I thought it made more sense to go with the higher dps. Thanks for the great explanation of the double dipping mechanics. Do you think it would be worth trying Chayula? I'm at 97 shards, so I should have enough soon. Can't decide whether to sell them or give it a try. Editado por útlima vez por wde97 en 1 feb. 2017 12:56:23
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Here's an even better visualization of how insane double dipping can get with damage over time effects and stacked multipliers. (Thanks Neversink)
https://docs.google.com/spreadsheets/d/1pdRv9EN7SQbdJpYF_QhykzL1ZLDxvM4eq02rp9c2MTA/htmlview?usp=sharing&sle=true This is why you want specifically damage/phys damage (not melee or weapon damage)/area damage on every jewel, and as many jewels as possible. |
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" I'd say chayula is worth a shot if you have decent chaos res. Damage there is a mix of phys/chaos. Cospri and Devoto get us close to positive chaos res alone. CI builds have a bit of an advantage, but with our block it should be fine. |
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" " " Thanks for the feedback! Please allow me to restate these concepts to test my understanding...Melee Phys Dmg (And also "phys dmg with weapon X") does not increase the Bleed or Poison AFTER the hit. It does, however, make the initial hit harder therefore the bleed and stacks of poison are bigger. Just "Damage", OTOH, applies an increase to the initial hit AS WELL AS the bleed and the poison AFTER the hit. Right? (Phys damage would increase the initial hit as well as the bleed, but for poison it is just the initial hit since poison is a DOT conversion of Phys to Chaos) A separate question. We should value damage over attack speed, right? Because damage increases both bleed and poison whereas attack speed only increases poison via more/faster stacks. |
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" Would really like to hear some analysis of this modification to the build. It seems to be working for me but I clearly have much to learn. Also, would a Curse on Hit via Surrender's Reckoning skill apply Chains even faster and more often than CWDT+Chains? In that case, it might be an even better option since then we could still level up Chains. At the cost of socket efficiency (losing a socket for the COH gem). Unsure what a good/efficient third support gem would be for Reckoning+COH+Chains; maybe Phys Dmg Support, Incr AOE, Enhance or Empower? |
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" I don't like CWDT Temp chains because it requires taking damage, makes it really inconsistent with how much we're blocking/not taking damage. Keeping in mind that it's both offensive and defensive. Supporting reckoning isn't really required, it was just something I was testing last time I was on. You're making a lot of concessions to try to make cyclone work. You're spending skill points on mana/mana leech which could be spent on damage or life. With BF, supporting warchief for damage isn't necessary, freeing up 3 gem slots. If you want numbers, download Path of Building https://github.com/Openarl/PathOfBuilding/releases It's like the offline skilltree planner, but you can import characters and simulate damage numbers as well. So you can import your character, test other gem setups, etc and sim the results. That's why I chose BF for the build. No other skill comes close as sword and board, especially with the massive more multiplier on release. Editado por útlima vez por Icaros en 2 feb. 2017 0:18:00
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" "phys dmg with weapon X" is the advantage of varunastra, i believe they add dmg to bleed. |
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"Thanks. "I agree. I'm doing it because I've already built 2 other similar Gladiators and they both use Flurry. I like the Cyclone playstyle and want to make it work. Yours is the only one of the three builds with enough DPS for Cyclone to be viable. Now that I'm higher level and reserving less mana, I've gone back to your tree (less tree concessions) and it is feeling good in play. Kudos to you! "This is news to me and might just change my life :) A mystery for me right now is that I almost never die except for occasionally right after I start Vaal Cyclone. I sometimes get oneshotted in that situation and can't figure out why. |
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how do you fight vs bosses ( t16) that are inmune to bleed and /or poison?
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Here's an update of my setup for this build. Still enjoying this great build!
Passive skill tree build Still using Cyclone but I see the power of Flurry in this build with an easy gem swap. |
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