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ok, so whats the point of having the dmg taken/ic gem setup ? :p
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zIRCpanik escribió:
ok, so whats the point of having the dmg taken/ic gem setup ? :p


To prevent getting raped by porcupines for example?
alright, well im kinda still new to this game so i thought it only worked with lets say warlords mark.
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zIRCpanik escribió:
alright, well im kinda still new to this game so i thought it only worked with lets say warlords mark.


It's only like 0.4sec , but if you kill 20 porcupines it might just save you there.
I'm currently running Mathil's version of this. How would you say this compares? I think it does enough damage but the survivability is a bit poor sometimes (Your build looks more geared towards survivability but I'm not sure how it compares damage wise).
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m0onknight escribió:
I'm currently running Mathil's version of this. How would you say this compares? I think it does enough damage but the survivability is a bit poor sometimes (Your build looks more geared towards survivability but I'm not sure how it compares damage wise).


How can you even compare those...

You're talking about a SC build (100% focused on dmg), while this build is build for HC (hence pure defensive Cyclone setup + Kintsugi).
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TheAffinity escribió:
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m0onknight escribió:
I'm currently running Mathil's version of this. How would you say this compares? I think it does enough damage but the survivability is a bit poor sometimes (Your build looks more geared towards survivability but I'm not sure how it compares damage wise).


How can you even compare those...

You're talking about a SC build (100% focused on dmg), while this build is build for HC (hence pure defensive Cyclone setup + Kintsugi).


So you're telling me you can't compare 2 builds with over 50% of the same passives and the same 2 core items in the same game using the same active skill? Nice, thanks for being helpful.
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m0onknight escribió:
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TheAffinity escribió:
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m0onknight escribió:
I'm currently running Mathil's version of this. How would you say this compares? I think it does enough damage but the survivability is a bit poor sometimes (Your build looks more geared towards survivability but I'm not sure how it compares damage wise).


How can you even compare those...

You're talking about a SC build (100% focused on dmg), while this build is build for HC (hence pure defensive Cyclone setup + Kintsugi).


So you're telling me you can't compare 2 builds with over 50% of the same passives and the same 2 core items in the same game using the same active skill? Nice, thanks for being helpful.


No you cant...

You dont compare hc and sc builds


In SC it doesnt matter if u rip (unless ur pushing ladder) all you lose is some exp

In HC you rip once to one little mistake or if your build is not prepared to handle reflect/volatile/certain big hits/ etc then you lose everything including gear/character/time


So no. you dont compare SC vs HC.


Its as if you are asking me to "sell" you on following my build

I couldn't care less what build you make or what guide you follow.


Its up to you to look at a build or guide that you are interested in, then you compare them...



Editado por útlima vez por Bloomania#2606 en 26 dic. 2016 17:01:20
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m0onknight escribió:
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TheAffinity escribió:
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m0onknight escribió:
I'm currently running Mathil's version of this. How would you say this compares? I think it does enough damage but the survivability is a bit poor sometimes (Your build looks more geared towards survivability but I'm not sure how it compares damage wise).


How can you even compare those...

You're talking about a SC build (100% focused on dmg), while this build is build for HC (hence pure defensive Cyclone setup + Kintsugi).


So you're telling me you can't compare 2 builds with over 50% of the same passives and the same 2 core items in the same game using the same active skill? Nice, thanks for being helpful.


Lol..."OVER 50% of the same passives..." "TWO of the same items.." Dude, that's almost 50 points that are completely different, it's apples and oranges...Mathil's is almost pure damage with no dodge, very shaky playstyle, which this build is very defensive while still putting out the same DPS, if not more in certain situations.
Meanwhile level 87 with this build.

Feels fairly safe. Reflect didn't hit or hurt me until now. Still doing easy T9-10 maps.


Gems are 19 with no quality, except conc effect (20%)

I do feel a lack of cyclone damage, so I'm hoping for a fast 6L kintsugi and use Added Fire or whatever.
Editado por útlima vez por Affinity#3941 en 28 dic. 2016 8:33:45

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