[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!

Thank you for your input!!

ok, let me explain some things.

1. Stun Immunity - I dont have issues with it.
Good positing and phasing from raider helps alot to get there.

2. No jewls - never valued them that strong.

3. I like raider. I like the movementspeed, i like phasing, i like the auto FC generating. I can i have FC + PC w/o Skyforth - and dont need to use PCoC, thus I can use incr. Crit or elem. focus. Raider feels smoover for mapping compared to PF. I am not at the point, w

So all in all it's a 'budget' and playstyle decision.

4. Vinktar's

You right! I can't sustain Vinktar's 100% uptime. All my leech comes from the claw nodes. They're strong enough. I use Vinktar's more as an 'Oh-shit-button'. Either to engange a big pack or as I said "oh-shit".

edit* I forgot smt. You said steel rings are a bad coice. Let try to explain my thoughts on this. I've played this raider as a frost blader. Was fine to a certain point. For me as "noobish"-player i followed mathil building. Mathil went for opal rings and had dps issues in the late game. Shortly after mathil's build, Invalesco posted his "frost blader shaper kill" - the differnt between both is, mathil stacked/built around elemental dmg, where Invalesco stacked physical dmg.

As far is i understand this build here, is to get high physical and convert it into elemental dmg - like Invalescos frost blader. So i choosed steel rings and tryed to get more physical dmg.

"
_Saranghaeyo_ escribió:
^

For links also I'm fairly certain Hatred > Wrath here right?

Also why use PTL gem with LA when you already to full conversion? Use Crit Strikes gem instead. Some thoughts there.


I was testing between TS + hatred and Wrath + LA and didnt switch the games correctly back.
ATM i am fast with LA + wrath.
Editado por útlima vez por Yuutindio#6178 en 3 abr. 2017 11:13:57
"
Nephalim escribió:
Could someone help me find a profile of the most decked out gear possible for this build? Full on brood twine and mirrored jewelry.


I wonder if you've seen Skalpo's newly crafted Opal Ring:



He just crafted it yesterday!

I also finally managed to level yesterday to 99, and that passive point allowed me to respec out of a Power Charge (which was pretty weak) into another jewel node. Along with the ring, I've managed to reach the following hideout tooltip:



I estimate that the absolute top-end tooltip (while maintaining around 10K ES) is around 250K dps, since another Hysteria Ring would add around 10K dps. However its also important to have very high accuracy, and I currently need accuracy on my other ring slot. Of course this kind of tooltip dps is massive overkill for the content right now, but hey that's just part of the fun in standard ;).

I also wanted to see how crazy the damage can get by going with all dps gear, including Rat's Nest and Maligaros, along with Ice Bite and Innervate proccing Frenzy charges and Onslaught respectively, and also running a level 4 Enhanced Blood Rage:



This is just for fun to see how high the damage can get - against T16+ bosses however the tooltip without dps inflation is around 480K, which translates into somewhere around 10 million actual dps versus bosses.
Editado por útlima vez por DicemanX#7029 en 3 abr. 2017 11:21:57
"
DicemanX escribió:
"
Nephalim escribió:
Could someone help me find a profile of the most decked out gear possible for this build? Full on brood twine and mirrored jewelry.


I wonder if you've seen Skalpo's newly crafted Opal Ring:



He just crafted it yesterday!

I also finally managed to level yesterday to 99, and that passive point allowed me to respec out of a Power Charge (which was pretty weak) into another jewel node. Along with the ring, I've managed to reach the following hideout tooltip:



I also wanted to see how crazy the damage can get by going with all dps gear, including Rat's Nest and Maligaros:



This is just for fun to see how high the damage can get - against T16+ bosses however the tooltip without dps inflation is around 480K, which translates into somewhere around 10 million actual dps versus bosses.


Damn, that's a sick ring
Fake Temp League Elitists LUL
"
Yuutindio escribió:

edit* I forgot smt. You said steel rings are a bad coice. Let try to explain my thoughts on this. I've played this raider as a frost blader. Was fine to a certain point. For me as "noobish"-player i followed mathil building. Mathil went for opal rings and had dps issues in the late game. Shortly after mathil's build, Invalesco posted his "frost blader shaper kill" - the differnt between both is, mathil stacked/built around elemental dmg, where Invalesco stacked physical dmg.

As far is i understand this build here, is to get high physical and convert it into elemental dmg - like Invalescos frost blader. So i choosed steel rings and tryed to get more physical dmg.


It's actually not possible to compare Opal and Steel Rings this way, because the best choice is highly dependent on your gear and passives.

Every type of damage scaling in this game experiences diminishing returns, and as a general rule of thumb it is better to equalize each type of multiplier rather than inflate one multiplier at the expense of another. For instance, multiplying 100 damage by 1.5 and 1.5 is slightly better than multiplying 100 damage by 1.4 and 1.6, and significantly better than multiplying 100 damage by 1.1 and 1.9.

Steel Rings tend to be a *lot* better when your flat physical damage is relatively low, so they are very good ring bases to use for an Opus for instance, or a low pdps Harbinger. Once you transition to higher pdps Harbingers, the value of the Steel Ring implicit is reduced, and Opal Rings tend to get stronger.

In other words when you go through gear progression, keep checking the Opal, Steel, and even Diamond ring bases to see which one gives you the best dps boost. Just be wary of checking Diamond Rings, because the game doesn't seem to handle tooltip dps calculations very well when crit is involved, and crit is also tied up with mob evasion which complicates matters. If you're up for it, you can always do calculations by hand to determine how good a Diamond implicit is relative to the other ring implicits.
Editado por útlima vez por DicemanX#7029 en 3 abr. 2017 11:44:51
"
DicemanX escribió:


Steel Rings tend to be a *lot* better when your flat physical damage is relatively low, so they are very good ring bases to use for an Opus for instance, or a low pdps Harbinger. Once you transition to higher pdps Harbingers, the value of the Steel Ring implicit is reduced, and Opal Rings tend to get stronger.

"


Well, as you can see, I am using Death's Opus with around ~ 200 dps. So for me another good reason to use steel rings.

"
Yuutindio escribió:

Well, as you can see, I am using Death's Opus with around ~ 200 dps. So for me another good reason to use steel rings.



Yes, Steel Rings are indeed a fine choice for you right now. Once you upgrade to a Harbinger, you'll have to potentially revisit your ring choices if the Harbinger pdps is very high.
Editado por útlima vez por DicemanX#7029 en 3 abr. 2017 12:09:00
The added fire damage from physical is basically the same dps 1-40 lightning damage for a high legacy reach and 1.5% more dps with BT.

Don't understand the whoop.
IGN: Arlianth
Check out my LA build: 1782214
"
Rupenus escribió:
"
Nephalim escribió:
Could someone help me find a profile of the most decked out gear possible for this build? Full on brood twine and mirrored jewelry.


i have such gear for life base but i'm not using bow anymore. all gear is in stash now. why?


I want to see the maximum possible barrage dps for this build and see how it compares to low life wander. One of these 2 will have the maximum possible single target for a not double dip skill.
IGN: Arlianth
Check out my LA build: 1782214
"
Nephalim escribió:
The added fire damage from physical is basically the same dps 1-40 lightning damage for a high legacy reach and 1.5% more dps with BT.

Don't understand the whoop.


It's more than 1.5% dps on BT. The affix adds an extra 10K dps, which is more than what any other damage affix could provide.

A 1-62 lightning damage affix provides an extra 3K dps on BT.

In any event, you can now compare a LL Wander to Signalshot with mirrored gear. I'm really curious what a LL Wander is capable of - I caught in another forum post that LL wanders top off at around 7 million barrage dps, but couldn't get any further info regarding how that was achieved or calculated.

For the comparison to be fair, it is also important to consider what dps boosts will actually be feasible vs T16 bosses. As I illustrated above it's entirely possible to inflate the actual dps to levels well over 20 million, but that's not a reasonable dps to achieve vs T16 bosses.
"
DicemanX escribió:
"
Nephalim escribió:
The added fire damage from physical is basically the same dps 1-40 lightning damage for a high legacy reach and 1.5% more dps with BT.

Don't understand the whoop.


It's more than 1.5% dps on BT. The affix adds an extra 10K dps, which is more than what any other damage affix could provide.

A 1-62 lightning damage affix provides an extra 3K dps on BT.



How did you get those metrics?

Is there a profile I can load to do this? I did this with my friend's version of the build and the damage gain was non minor basically un-noticeable.
IGN: Arlianth
Check out my LA build: 1782214
Editado por útlima vez por Nephalim#2731 en 3 abr. 2017 12:47:14

Reportar publicación del foro

Reportar cuenta:

Tipo de reporte

Información adicional