[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!

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NewbieDOTcom escribió:
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phocas99 escribió:
Everything feels really good, gameplay is amazing for all but one thing, 40 mana left after the three auras are up. Sorry if this is a noob problem, but I have herald of ash, disc, and hatred running and I am down to almost nothing. I am still able to get most shots off, but in big breaches, I hear "out of mana" pretty often.

The character is ragingrandy in my profile. Appreciate any insight.


Enlighten Gem to LvL 4 should get you to a comfortable level or spec into a reduction node if needed.


Expensive, but perfect. Thank you.
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phocas99 escribió:


Expensive, but perfect. Thank you.



I believe taking the 4% reduction under the CI nodes should be enough until you can afford enlighten level 4.
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lolheretic escribió:
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phocas99 escribió:


Expensive, but perfect. Thank you.



I believe taking the 4% reduction under the CI nodes should be enough until you can afford enlighten level 4.


Just picked it up, making a HUGE difference.
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wellslls escribió:
Hi, wanted to say this build is awesome.
But I gotta ask, with my current gear, flask and everything, if I switch to Deadeye, will gain some substantial DPS? Or Deadeye is worse than Pathfinder?

Thinking to switch to Deadeye for testing, see if I enjoy, but need to know from someone who has done that or has the knowledge if it is a mistake.


yes i was using deadeye,

pathfinder has 10% global ele pen, which is like 15-20% more damage vs bosses, she also has 10% damage added as random ele type,

on tooltip deadeye can get better damage and for offscreen shotters deadeye is better but for barrage deadeye and pathfinder has very toe to toe in terms of dps.

pathfinder has status ailments immunity which means 30% more HP(30% more damage taken when you are shocked) when you are on vinktar effect, she has additional 8% ele damage protection, and she has higher movespeed on flask effect. etc etc.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Editado por útlima vez por Rupenus#5905 en 29 ene. 2017 5:04:54
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Rupenus escribió:
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wellslls escribió:
Hi, wanted to say this build is awesome.
But I gotta ask, with my current gear, flask and everything, if I switch to Deadeye, will gain some substantial DPS? Or Deadeye is worse than Pathfinder?

Thinking to switch to Deadeye for testing, see if I enjoy, but need to know from someone who has done that or has the knowledge if it is a mistake.


yes i was using deadeye,

pathfinder has 10% global ele pen, which is like 15-20% more damage vs bosses, she also has 10% damage added as random ele type,

on tooltip deadeye can get better damage and for offscreen shotters deadeye is better but for barrage deadeye and pathfinder has very toe to toe in terms of dps.

pathfinder has status ailments immunity which means 30% more HP(30% more damage taken when you are shocked) when you are on vinktar effect, she has additional 8% ele damage protection, and she has higher movespeed on flask effect. etc etc.


Thanks for reply, i'll stick with pathfinder then.
Hey i got a question . I build up ur LA/Barrage Pathfinder . In the guide u use Herald of Ash and Hatred . But u said in stream that Herald of Ice+ Poachers Mark are better . Could u tell me the new Links for Helm Boots and Gloves ? i play the Elite version with Skyforth but no Legacy Vinktar would u skill Vall pact or some leech in tree like the budget Version ? Thanks mate
wouldnt be slower projectiles be better than added fire in barrage setup?
:3
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pl4c3k escribió:
wouldnt be slower projectiles be better than added fire in barrage setup?


it is slightly, yes. barrage offers better quality of life in terms of micromanagement.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
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pl4c3k escribió:
wouldnt be slower projectiles be better than added fire in barrage setup?


As stated right above the paper DPS is an increase. Just in paper dps on my character in HO its like a 10k increase. In game, however, I really do not notice much of a difference in damage. What I do notice is that the knock back from king of the hill, etc. usually pushes some of the bosses away from you far enough that in reality the barrage projectiles slow down and it is very noticeable sometimes where having added fire would not effect the attack speed/projectile speed when that happens. I may eventually go back to added fire after testing and playing with slower projectiles for a little bit yet the paper dps is higher for those of you that look at just that with slower projectiles. If you use mirrored stuff you do not get the benefit of really testing it yet those are my findings overall on the slower projectiles.
Editado por útlima vez por NewbieDOTcom#6239 en 29 ene. 2017 12:46:23

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