[2.1] Damning-King - Tri-Curse ED+Contagion | Super Fun | AoE Smasher | ST Melter | Atziri Viable

What if we pop an "Eldritch Knowledge" jewel in socket near that pwoer charge on witch tree part?
It will give us 50% increase in chaos damage with all this int nodes around.
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Amelor escribió:
What if we pop an "Eldritch Knowledge" jewel in socket near that pwoer charge on witch tree part?
It will give us 50% increase in chaos damage with all this int nodes around.


Nope, it can reach up to 20% if we invest 2 more skill points in +10 intelligence (total of 4x10 int nodes), not worth it at all. you better off without it (considered it and even bought and tried it when i started this build).
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).

My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
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Avatar of Thunder is DEAD! :) was a fun fight, easy map with this build.
We are so strong boys.

Will make a video next time.
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).

My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
New video:

Overgrown Ruin map (tier-12) with quite hard mods:
https://www.youtube.com/watch?v=OeO1fzN9FQ8
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).

My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
Editado por útlima vez por MagicalCrime#3366 en 25 dic. 2015 15:03:54
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MagicalCrime escribió:
a quote from poe-wiki:

"Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with your damage dealt and additive with any other increased damage taken effects on the target"

You're right, I missed that.

But two jewels, Arctic Armor and +life is so tempting! :)

I wanted to push into the red maps and do hard bosses. Trash already dies so fast that there is no visible difference. The problem is surviving red maps with multiple random mods.

My benchmark is Village Ruin + alch. I was able to do it with relative ease with the initial version that had all the +life nodes. It was enough to survive the bow dmg from the turkey and poison him down while avoiding the dog, then the powered up dog is trivial since we don't tank. After switching the life nodes to full dps it became a lot more random. Different mods such as curses on you or bad ground made it a hit or miss with the turkey. After swapping Vulnerability for AA, life and 2 jewels it's easy again. This is why I'm itching to see you do it.
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MagicalCrime escribió:
New video:

Overgrown Ruin map (tier-12) with quite hard mods:
https://www.youtube.com/watch?v=OeO1fzN9FQ8

Thanks! 3 of the 4 T12 maps are very easy (all except Village Ruin boss duo). The 'fun' starts in T13 (except Wasteland which is retarded easy).

That hit you took from the boss... It would 1-shot you with mods like Vulnerability, Ele Weakness, -max resist or +lightning dmg. That's the stuff I'm talking about when I'm concerned about survivability. You can roll two such mods with an alch pretty often too.
There is Vulnerability in this map. there are high crits aswell and the boss is greatly buffed because of map mods. read the map mods. Will make a video of village ruin at some point [and higher tiers aswell ofc].

I would run higher tier but im short on them at the moment so rather not 'waste' one (mainly doing rotations with them).

I had no issues in Vinktar's map [tier 13 unique one with 4 bosses and 1 hard boss].

I didn't have any issue in Conservatory map, with 2x Vaal oversoul, both died quickly.

0 deaths.

as i said, in many cases high DPS and quick kill is superior to more life or more defensive sources.

no Arctic armour or any other defensive tool that comes up in ur mind can cover your mistakes when positioning yourself wrong.

Play smart. Kill fast. :)
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).

My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
Editado por útlima vez por MagicalCrime#3366 en 25 dic. 2015 16:17:44
I was going to ask how you have 4.5k life after letting go of all those life nodes. But then I looked at your jewels. Ok, now I see. I can't afford that, no way. Damn, this build is becoming expensive. :(
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Kelvynn escribió:
I was going to ask how you have 4.5k life after letting go of all those life nodes. But then I looked at your jewels. Ok, now I see. I can't afford that, no way. Damn, this build is becoming expensive. :(


each jewel with life costed me between 10 to 25c. But you can skip some DPS in favor of a few more HP nodes. Regardless, I could survive with 4200-4300 aswell. Maybe once I have reached REALLY low life, other than that - just kited all bosses while watching them poisoned to death.
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).

My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
Hi. Nice build, dude! I have a rather different take on the survivability issue - hybrid life+ES. I also simplified the casting setup so it's just a 2-button build rather than managing a whole bunch of supporting abilities. You can find my build here - https://www.pathofexile.com/forum/view-thread/1536096 Feedback is welcome. :)

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