[outdated] Caustic Arrow Solo Map MFer (20/300+)
More Strand & Atlas & Map Drops Talk
" This is not true. Drop restriction on the mob takes precedence. " - From the Development Manifesto on the Atlas. I.e., a rare monster in a T8 map will at maximum be able to drop a T9 map, regardless of Atlas bonus. " Yeah, I don't think that was necessarily intentional by Norse, but it definitely left that conclusion open to be made. Unintentional spread of misinformation. I ran another 14 maps last night at 15% quality, single pack size. Dropped 13 Strands. From all indicators, it appears as though while spending 8c per map between sextants, chisels and Zana mod will have an impact on your total Strand (or in your case, Spider Forest) maps returned using this system, it's not worth the investment. I then ran another set of 10 going full-bore on the investment, and once again returned 14 maps out of the 10 run. In other words, I averaged a return ratio of 1.4 spending 8 chaos. Over 10 maps, that's 80c spent. The refunded 10 maps are a wash, and you would sell the excess four for 4c each (16c back). That's still -64c. So, I ran another 10. This time, I spent 1c each (10% chisel + alc). I refunded my maps (10 returned). In order to match the return of the 8c map crafting method, I would have to buy four more maps (16c), for a total expenditure of -26c. Thus, the cost-return differential between spending 8c going full-tilt and 1c going mild = +38c. Which I can then use to buy an additional 9.5 Strand maps to match the total 80c expenditure. Like..... why bother? Crafting the Atlas in this way is useful to help chain and sustain maps to prevent yourself from having to go to the market to buy more Strands as often, to be sure, but it's not worth going full-tilt to try make a profit. People don't seem to consider overhead and opportunity cost, and Norse has unintentionally spread a fallacy here that running Strands to get more Strands is profitable. Sure, he might have sold 50ex worth of Strands, but he spent 100ex to do it. He's still -50ex, net, speaking strictly in terms of investment vs map returns. Jul 27, 2011 - Sept 30, 2018. Editado por útlima vez por Serleth#4392 en 14 ene. 2017 16:58:33
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should i take the chaos damage nodes over the projectile damage ? |
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" Yes. The only reason the guide tree DOESN'T do that is to avoid confusion. A lot of people will end up thinking physical/chaos somehow double dips, and it doesn't. You only get the benefit of the chaos damage out of those nodes. As well, the projectile damage nodes are just easier to get early. The chaos damage nodes are a level 90+ switch, the only real benefit being the +12 flat life, but it is the min-max choice that you make late into the build. Jul 27, 2011 - Sept 30, 2018.
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Map Funneling
Spoiler
It's a pretty neat trick. And while selling all the excess Strand maps in and of itself isn't likely to pay for the map runs, this method does generate a lot more wealth than mapping sans funneling. Funneling ensures that, after applying Atlas bonuses, all T11 and T12 maps turn into Strands and Strands are about 3c each as compared to 2 alch for random T11's/T12's. So each time a Strand drops he's made roughly 2.5c more than he would without funneling (discounting the slight possibility that the T11 drop would have been a "true" Strand as opposed to a funneled Strand). Moreover, Strand is a very good tile set so he's able to run his T11's quickly. ============ So the question is, just what should you do to your maps in order to maximize income? In this context, the value of all drops you pick up constitutes income. For example, is Beyond worthwhile? You'll get no maps from Beyond mobs, but is all that extra stuff they drop enough to cover the cost? Another factor is portal availability and limited bag space. You're likely dropping excess stuff and will need to leave some items behind. Hmmm... Since I have a crapton of map levels to grind to hit 10,000 it's probably worth my while to look into this, LOL. Parting thought... if you combine funneling with CA magic find, I'll bet you can really start raking in the currency. How does CA magic find fare against T11 breaches? ============== Along the lines of "It's sort of like World of Warcraft..." "Time is money, friend." Editado por útlima vez por hankinsohl#1231 en 14 ene. 2017 21:52:39
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Spoiler
I have made a google doc for those who want to track their Strand investment / returns.
Similar to how I started this science, I've set it up so you can start with sets of 10 and make adjustments from there. If you decide to repeat the same variables for an additional 10 sets, just start a new row. That way things don't get too complicated. You can download the sheet right here. If you want to try and track if Beyond mobs will recover the 3c for you on average like Hank is wondering, you'll have to do that separately and just add a column that accounts for it. Jul 27, 2011 - Sept 30, 2018.
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" thanks for the fast reply, am lvl 75 now and i think i will go for the chaos nodes instead> quick question; can i use Blasphemy instead of curse on hit ? just for more easy gameplay |
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" This is answered on https://www.pathofexile.com/forum/view-thread/1291803/page/489 (Doesn't this forum support direct linking to individual posts?) oh, it does, but it seems to be a hidden feature: https://www.pathofexile.com/forum/view-thread/1291803/page/489/#p13741852 Editado por útlima vez por mobutu#5362 en 15 ene. 2017 6:36:58
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" got it, thanks for the fast reply sorry i didnt look it up first in the topic Q: how to direct linking to individual posts? |
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In regards to the map funneling... I think I was misinterpreting what i read yesterday... Serleth's more detailed explanation showed we meant the same thing all along...
Aside: when I first read about 2.4.0 patch last month, I thought individual maps could increase in level the more you ran them... so 100 Jungle Valleys and it would become t2... 1500 Jungle Valleys and T16... I gained a better understanding when i watched some videos and experienced the content myself |
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" Ah. I apologize for spreading bullshit. Well, that's a bit worse than I thought. More on topic of farming efficiency, I switched to using the quad tab as my only tab while mapping and after a short period of adjustment to constantly clicking with the the item size change, it's working out great. Having id/unid recipes in front of me all at once really helped with remembering what to prioritize picking up and still leaves me 2/3 of the tab to dump everything else conveniently. |
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