[outdated] Caustic Arrow Solo Map MFer (20/300+)
"I paid 4c for this: Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
|
So, passed the Merciless Labyrinth after a couple attempts, swapping off my Andies for life rings for Izaro fights. Those boost me up to just under 3k life. Hilariously, I neglected to swap out my IIR gem for IAoE, so the fight was pretty hair raising.
I wasn't really planning on keeping most of my current gear, so I figured it would just be a wasted enchantment that I'd replace later. Now, I'm not so sure! I didn't even know there WAS a helm enchantment for that, and I read the list. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
|
Why champion class not suggested? In terms of phc survivability it is king.
|
|
"Because this is cloud damage... doesn't generate any "hits" to activate the Champion skills. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
|
" This is not an HC-focused guide, and there's no damage benefit. Further, Trickster's defenses are underrated and very powerful. Jul 27, 2011 - Sept 30, 2018.
|
|
Maybe its not good place to ask, but I hope you will answer me.
I was never strong enough to reach endgame maps, so I don't have experience there. But can someone tell me how much worse ,in terms of moneymaking, is normal, dps char on med-high level maps (so, more modes on maps=more iiq/iir) compared to magic finder that runs voll/low level maps? |
|
" You can see the increase in IIR?IIQ as you try different modes but (I believe) the +% to mob are best. ex: slower life % mana regen, -%max resistances and so on. |
|
As we get our hand on the first jewel slot very early in the game and by that time most of our items are magic. I think using a cheap jewel as "Hidden Potential" is a very good choice. the %20+ per magic item is too yummy to ignore, what do you think?
|
|
" A character with good IIR/IIQ will collect much more currency than one without IIR/IIQ even if the magic find character is running low-level maps whereas the high level character is running High Tier maps. High Tier maps aren't run with the express goal of generating currency; they're run for the challenge of it and to help level past 92ish or so. But I don't think this is a good way of looking at it. By following this guide you'll end up with a very good IIR/IIQ character capable of rapidly clearing Mid Tier and lower level end-game maps. To be most effective in terms of currency generation I'd say you want to run Tier 5 through Tier 9 or 10 most of the time (this is my experience - Serleth may have better insight into the most profitable map Tier range to run). Maps in this range aren't hard at all so you can speed clear them; at the same time, rares have an opportunity to drop with the most valuable affixes. Finally, if you alch Mid Tier maps you'll end up with higher IIQ/IIR than you would alching Low Tier maps because Mid Tier maps unlock combinations of affixes that aren't possible for Low Tier maps. I hope the above answers your question - but feel free to ask for more detail if needed. Editado por útlima vez por hankinsohl#1231 en 13 mar. 2016 11:44:03
|
|
Thx for answer. So, I have another question. For now I think about buying +2 5L bow, ~50% iir rings/amu (without hp/res), iir hat, sadimas, perandus blazon, goldwyrms and tabula/greed's embrace 4L. So I will have very bad survi. Do you think this will be enough to run low level maps (70-)? Also, how important is occultist ascendancy? I mean, Merc lab will be very hard (ofc after getting some resists), so will probably try it on higher levels.
And last, rarity on jewels. It's worth? Or focus on dmg/survi? |
|