[outdated] Caustic Arrow Solo Map MFer (20/300+)

I looked through the quest rewards - and if we really roll Scion and the rewards stay as they are there will be a whole lot of gems not available from quests / vendor. Altho getting those is a minor investment for non-levelled and non-quality ones, it's still going to take up time and some orbs.

then yes, the known enchants for helmets imply the radius for our arrow, but who knows what else there is in GGGs quiver to shoot at us :)

@hank it's technically doable. You'd need a "surival kit" of some sort, exchanging all the MF pieces with life / EV and we already are tankier, but since we don't leech its a question of skill. Say T15 kaom's are pretty easy, shoot and circle the twins, dodge the slams / jump and shoot, circle, repeat :) but there are others I really don't like doing myself, and end up tossing some chaos for someone (or hop on the 820 train). if we play perfectly and the servers are not hicking up, it's doable for sure! actually there are only 1-2 challenges that I won't do myself, and 1-2 I cannot classify since I don't know bout the mechanic yet.

gracias Serleth again, for all the dedication :)
IGN: WildTortillaFart
"
Addvi escribió:
Hey guys. What about picking scion's slayer instead of occultist? This will give us flat 30% damage increase against rares and uniques (the type of mobs we struggle to deal with). Plus it will make us less depended on curse (easier non cruse maps) and need to kill recently. Though we will lose that cool 40 int node in scion's ascendancy tree. What do you think?


-15% chaos res = 15% more damage.

Compared to 30% increased.

So, nope.

"
So I haven't read the last few pages, but is there any way that we know FOR SURE that Ranger's Far Shot doesn't work, while Scion's does?

I mean, could this be a phrasing issue? Should we be emailing Bex and asking?


Feel free to email Bex about it, and hope she gets back to you, but I'm 99% sure it doesn't work from Ranger.

I left a post in the Gameplay Help section asking about it, someone else answered, and then GGG didn't. Which leads me to believe the guy that replied had it correct.

That, and we know from the tree that anything scaling "attacks," inclusive of "projectile attacks" doesn't scale the cloud damage.

I'll probably still test this at launch just to make certain of that last 1%.

"
Have you found any useful enchants so far? I am guessing the helm slot is taken by the 8% increased radius one. And then like movespeed if you haven't been hit recently on boots


I actually haven't looked into enchants at all, because I'm not in Alpha, and I haven't spotted a comprehensive list of what's available for what slot.

Also, the 8% radius for the helmet slot applies specifically to Earthquake.
Jul 27, 2011 - Sept 30, 2018.
Editado por útlima vez por Serleth#4392 en 2 mar. 2016 13:38:16
"
Serleth escribió:


Also, the 8% radius for the helmet slot applies specifically to Earthquake.


According to https://www.reddit.com/r/pathofexile/comments/47py81/ascendancy_enchantments_compilation/ there should be an 8% radius one for CA.

Why is this on Ranger subforum if this is a scion build? Or am I blind?
"
Dooder39 escribió:
Why is this on Ranger subforum if this is a scion build? Or am I blind?


300+ page thread with lots of useful info. It would be a shame to lose all the info and answers that have been relayed.
For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC
"
Dooder39 escribió:
Why is this on Ranger subforum if this is a scion build? Or am I blind?

Because for 300+ pages, this has been a Ranger build.

BTW, I don't know if anyone mentioned this already, but did anyone notice that the 5/5 "projectile damage and pierce" nodes are now 5/8 in the 2.2 tree? (Assuming the JSON/PoESkillTree are perfectly accurate?)

Now, back to leveling my scion. ~_~, Q_Q
Editado por útlima vez por SpidaFly#4619 en 2 mar. 2016 16:34:45
"
SpidaFly escribió:
"
Dooder39 escribió:
Why is this on Ranger subforum if this is a scion build? Or am I blind?

Because for 300+ pages, this has been a Ranger build.

BTW, I don't know if anyone mentioned this already, but did anyone notice that the 5/5 "projectile damage and pierce" nodes are now 5/8 in the 2.2 tree? (Assuming the JSON/PoESkillTree are perfectly accurate?)

Now, back to leveling my scion. ~_~, Q_Q


Yep. Exactly, this is the first time where this build has gone to Scion.

And yeah I noticed that but it's irrelevant now, given Scion Deadeye gives us 50% pierce. We'll just save the point and head south through the 10 pierce > 10 proj > 30 pierce. Save a point, which would only net us 6% extra damage anyway.

@Caillira: Didn't see that reddit post. Cool. Thanks for the link.


Also, hi Grocery.

I could probably get a forum admin to move this over to the Scion threads, but I'm pretty sure that results in a thread # change, which would kill a lot of bookmarks. So for QoL, it stays here, I would think.
Jul 27, 2011 - Sept 30, 2018.
Shadow HC Trickster leveling guide is up.
Jul 27, 2011 - Sept 30, 2018.
So, in the OP you mention pulling the Andies for Atziri... any suggestions for what you would equip instead? Corals? Le Heup of All iron ring?
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Would this build be easier(to gear? + do more dmg than srs MF ?

Also did OP play this build in Talisman? Would be really interested to see gear.

Reportar publicación del foro

Reportar cuenta:

Tipo de reporte

Información adicional