[1.1.2] Invader Boss Guide (Work In Progress)
Shrine Alpha Paradisae.. strong degen (POV has capped chaos res)
@BeerPact
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And some more screenshots(some are better versions of previous pictures), mostly taken from Twilight Strand this time around.
Spoiler
Cintiq, the Inescapable
![]() Graveblood ![]() Jikeji ![]() Mother of the Swarm ![]() Shivershell ![]() Strangledrift ![]() The All-seeing Eye ![]() Kamaq, Soilmaker ![]() Oh and the difference between Strangledrift and The All-seeing Eye: Strangledrift uses Lightning Warp, blinding charge attack, Ball Lightning. It warps around very rapidly and seems to attack random directions with it's charge attack. Sometimes casts Ball Lightning. The All-seeing Eye uses Arc, Conductivity, Lightning Warp, blinding charge attack. It seems to use Arc the most often and very rapidly. It warps around from time to time and is more likely to do the charge up attack when you're close to it. Editado por útlima vez por Spazmatism#5584 en 13 abr. 2014 5:18:15
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Monkeys are definitely not insane, only way to die to them is to attack into molten shell. There are at least 2 other invaders with molten shell also.
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Chaska is fairly easy and can't really kill you in under 1 second anymore. Even with low armor. A mid-high armor rating is way enough to deal with her.
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yeah the reason have haven't written Ch'askas section yet is I have fought her since 1.1.2 and she was not really that hard. xD
Thanks a shitload for that Shrapnelbearer video that guy is legitimately insane. =P The Alpha Paradiseae video convinces me hes in the right spot. Its not like hes going to instantly kill someone and that was on a 77 map lol. I'd like you opinion on if he was that hard or not. I fought Spinesnap on a 74 map, granted that's not really that high he seemed pretty toned down to me. If you do indeed get him I'd like a video. Apparently people don't want the two monkey's to be insane so I guess I can change them. When I think about the other invaders in insane I think Ch'aska and Blood Twins don't really belong I'll move them to hard after I take a shower |
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As a point of reference in those videos I'm ~4600 life, 52 block/57 spell block, acro, phase acro, pure eva, and capped all resists incl chaos. I will say that having high chaos resist and a decent chance to block/dodge their abilities completely changes the danger level of all invaders who use that damage type; especially the desecrate users.
" I am certain that the only thing that makes him doable is high chaos res and high block/spell block. I pussed out of the fight in that video due to a rip and a near rip, but am trying to find him again in a lower map. I thought I had this video from a UGR 1.1.1 (cant find it), though I think he's different now. I should have also used a different strategy for this fight but it was clearly doable at the time (if a little sketchy). " Take a look at the other party member's life bars, some of them have much lower chaos res. It is no joke if you are not capped on chaos or CI, he is un-doable. You can also see a couple of occasions he's out degenning my healing which is fairly scary. " This is what happened when I fought him w/ -60 chaos res. " EDIT: Yeah monkey molten shell is bad... @BeerPact Editado por útlima vez por muir#5779 en 13 abr. 2014 12:44:43
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@BeerPact
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I got a few more Invasion boss screenshots. I took a short break of Invasion due to dying whilst on a loading screen( technically loading screen>dc>SC awakening, but there wasn't much I could do), with an Invasion boss nearby. But now started a new character so I'll keep an eye out for any boss not yet having a screenshot ;)
Spoiler
Wiraqucha, Ancient Guardian
![]() Flame Totem does a fine job of making the original + fractured ones more visible, else they are nearly invisible excluding health bar. The Revenant ![]() Kutec, Vaal Fleshsmith ![]() |
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A guide for invaders without logout macro ? Are you fking kidding me lol.
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Looking good. I would definitely help you compile this list but I am not playing in Invasion this time around.
The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
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