How do people have 400k+ DPS??

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SirSid escribió:
A fellow i know has a bad ass summiner

1 day we calculated his total DPS 1,015,987 is what we came up with and seen as he can kill dom solo in a 6 man part in under 2 scounds i would think this number is correct.


bullshit, you cannot calculate summoner dps, especially in an accurate way like the number you gave.
IGN TylordRampage
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Malone escribió:
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SirSid escribió:
A fellow i know has a bad ass summiner

1 day we calculated his total DPS 1,015,987 is what we came up with and seen as he can kill dom solo in a 6 man part in under 2 scounds i would think this number is correct.


bullshit, you cannot calculate summoner dps, especially in an accurate way like the number you gave.


Ye what he said pretty much.

Thats a total load of shit. The highest summoner dps u can achieve atm is with a CoD, lvl 78, 6link, Burning miscreation using elemental equilibrium ice or light dmg + curse. This is of course if you don't care about lvling up anymore which I don't.

But there is absolutely no way to calculate exact dmg because u need perfect stopwatch timing and include all variables like resits, boss hp and other facts that are unclear as far as the miscreations dmg scaling from certain support gems.


:)
Editado por útlima vez por Warzone129#1242 en 6 ene. 2014 7:59:08
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Warzone129 escribió:
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Malone escribió:
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SirSid escribió:
A fellow i know has a bad ass summiner

1 day we calculated his total DPS 1,015,987 is what we came up with and seen as he can kill dom solo in a 6 man part in under 2 scounds i would think this number is correct.


bullshit, you cannot calculate summoner dps, especially in an accurate way like the number you gave.


Ye what he said pretty much.

Thats a total load of shit. The highest summoner dps u can achieve atm is with a CoD, lvl 78, 6link, Burning miscreation using elemental equilibrium ice or light dmg + curse. This is of course if you don't care about lvling up anymore which I don't.

But there is absolutely no way to calculate exact dmg because u need perfect stopwatch timing and include all variables like resits, boss hp and other facts that are unclear as far as the miscreations dmg scaling from certain support gems.




me and my friends also tryied to calculate an estimative on my zombies dps, we got somthing like 20k dps on a CoD montegrul zombie, i only run 3 of those and only have 15% increase minion dmg from my skill tree. depending on skill, gems, and gear i wouldnt say that it's impossible (of couerse that i dont buy the exact number he said), if you dual wild midnight bargains with bones of ulr you can have 11 zombies and 5 specters.
Hear this words but once and they will echo in your nightmares forever!
Editado por útlima vez por Nyktasha#0142 en 6 ene. 2014 8:22:59
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Warzone129 escribió:
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Malone escribió:
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SirSid escribió:
A fellow i know has a bad ass summiner

1 day we calculated his total DPS 1,015,987 is what we came up with and seen as he can kill dom solo in a 6 man part in under 2 scounds i would think this number is correct.


bullshit, you cannot calculate summoner dps, especially in an accurate way like the number you gave.


Ye what he said pretty much.

Thats a total load of shit. The highest summoner dps u can achieve atm is with a CoD, lvl 78, 6link, Burning miscreation using elemental equilibrium ice or light dmg + curse. This is of course if you don't care about lvling up anymore which I don't.

But there is absolutely no way to calculate exact dmg because u need perfect stopwatch timing and include all variables like resits, boss hp and other facts that are unclear as far as the miscreations dmg scaling from certain support gems.




The guy he is talking about certainly has close to that much DPS. To put it in perspective, his ZOMBIES kill first form dom in six man party in under 2 seconds while 5 other people AFK. Then they kill second form dom in under 5 seconds in 6 man party while we AFK. It is not a good build for maps, though, because the zombies absolutely destroy themselves on reflect, and it is softcore only.

Way the build works: Snapshot zombies with BoR/Chober/Sidhebreath
Swap in town to Shavs and run 7 auras
Use 20/20 Cast on Death to summon said zombies so they get an extra 300% MORE damage and 60% MORE AoE.
Use 3 Bubbler guys from sceptre of Gods, not BMs.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt
hm, cast on deathto summon zombies??? can youu explain this?
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Reboticon escribió:

Way the build works: Snapshot zombies with BoR/Chober/Sidhebreath
Swap in town to Shavs and run 7 auras
Use 20/20 Cast on Death to summon said zombies so they get an extra 300% MORE damage and 60% MORE AoE.
Use 3 Bubbler guys from sceptre of Gods, not BMs.


Wow, this is the very definition of abusing a broken mechanic.
A comprehensive, easy on the eyes loot filter:
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and it is glorious you gotta give the guy credit from finding a use for what is one of the most useless gems in the game.


cod will probably be made to not be used with zombies , but until then , USE DAT SHIT
Editado por útlima vez por Saltychipmunk#1430 en 6 ene. 2014 9:19:40
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Antnee escribió:
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Reboticon escribió:

Way the build works: Snapshot zombies with BoR/Chober/Sidhebreath
Swap in town to Shavs and run 7 auras
Use 20/20 Cast on Death to summon said zombies so they get an extra 300% MORE damage and 60% MORE AoE.
Use 3 Bubbler guys from sceptre of Gods, not BMs.


Wow, this is the very definition of abusing a broken mechanic.


Don't worry, it will be fixed just like aura snapshotting was fixed.
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mazul escribió:
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Antnee escribió:
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Reboticon escribió:

Way the build works: Snapshot zombies with BoR/Chober/Sidhebreath
Swap in town to Shavs and run 7 auras
Use 20/20 Cast on Death to summon said zombies so they get an extra 300% MORE damage and 60% MORE AoE.
Use 3 Bubbler guys from sceptre of Gods, not BMs.


Wow, this is the very definition of abusing a broken mechanic.


Don't worry, it will be fixed just like aura snapshotting was fixed.


I'm not actually worried about it. It's pretty fucking clever, but yeah, it's clearly an exploit on a bug.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
its not really a bug , they are features,

snap shotting zombies is a feature , otherwise they would have to die every time you add or remove items /gems that effect them
(imagine switching between midnight bargain and the new ilevel 68 wand thing and having your zombies die because of it , even mid fight or on accident)


snap shoting isnt the real issue , rather the problem is the cod and that 300% more mod which is totally nuts and awesome .

they fix that on minions and everything should go back to normal. including cod going back to worthless , instead of hilariously op on zombies.

till then though , cheers.
Editado por útlima vez por Saltychipmunk#1430 en 6 ene. 2014 9:23:47

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