[3.18] Wallach's Siege Ballista Hierophant (Enjoy Consistent Character Balance)
" " Depends on your mana. If you are able to sustain mana with the 10% of damage hit go Divine Guidance for the added damage boost. If you are having mana issues, go with the 2 small nodes on the PoB. " You have EE for leveling EA. Remove once you switch to SB. Hyrri's Demise has all 3 elements. So I don't think it will proc. It would just zero out. To my understanding... EA = Fire. So ideally you hit with Cold / Lightning Damage when you do Fire Damage. This will give enemies +25% Cold / Lightning Resist and -25% Fire Resist. I assume this is taken advantage of for the ignite/burning damage. Some say it stacks if you do 2 elements the third will be -50%. I am unsure. This is from Act 6 of the Leveling Guide. " Editado por útlima vez por chrischoi#5738 en 9 feb. 2022 14:43:40
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" To put it as simply as I think I can, If you have EE and hit with fire, the enemy get +25% res to fire and -25% to other element. This is why you don't want any added fire damage on your gear, because the initial "attack" with your arrow will have added fire damage, which will proc EE and give the mob +25% to fire. All you need to do is add in an cold or lightning on hit damage and make sure you have no added fire and you are good to go. It's the explosions after the hit that will deal fire to a mob with -25 res. This concept was super confusing to me as well when I first used it a few leagues ago. But again, as stated above, you won't want this node once you transition to SB anyway. |
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Hello! first of all thank you for an amazing guide.
I have some problems. Since i switch to siege ballista, the bossing damage is quite low compare to the EA. I got all the necessary gears. Im not sure what i did wrong :(. Here my POB https://pastebin.com/RPpF7FDX |
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" All right, I've done a bit of research, and I think I understand how it works. Since you hit mobs with some flat cold damage right away with SB, you won't get the exposure, unlike EA where the fire damage is delayed. I'm still not sure whether I fully understand the mechanic or not, but I've removed it anyway. Also, what about Iron Grip? Since we'll all end up with at least 300 strength, 60%+ proj dmg seems like a juicy addition to the build. Or am I missing something again? :p |
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@Wallach can you add a high budget endgame tree with thread of hope etc to PoB? I'm using your current character as a template but having it included in PoB would be nice
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" good jewel but. we dont deal alot of dmg. Its ignore ur dmg. not the totems. But if it works. We can save some point. And change penetraton on crits. Sound like great dmg boost. Editado por útlima vez por Nishiroo#7746 en 10 feb. 2022 17:55:30
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" I think it works, I found many crit inquisitor totem build |
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nice build did all the content beside the feared (bad rng).
any ideas on how to improve my setup? some quick upgrades I'm thinking also to respec into str stack shrapnel ballista totem got the boots already |
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" Like 250-280str which is 1-2k. Where are you getting 60%? Also, you switched to SB and stuck to the EA tree. Grab a 6L Briskwrap for like 10-15c. https://www.pathofexile.com/trade/search/Archnemesis/zbedg8Ls4 2R - 4G Drop Increased Critical Strikes for Elemental Damage with Attacks. Should be a chunk better. Start grabbing rings, boots and gloves with Dex/Life/Res. That should make a huge difference for cheap. Gloves https://www.pathofexile.com/trade/search/Archnemesis/eWjYdrFL Boots https://www.pathofexile.com/trade/search/Archnemesis/Vgemy8wHp Rings https://www.pathofexile.com/trade/search/Archnemesis/mknLnwh6 |
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