Lab enchantments probability
"depends on how many skills you run on your build. the more skills you run, the higher chance to get something useful for your build. if you for example use tri curse, rf, 3 auras, minions, golem, movement skill, warcries, the probability of getting something decent for your build is much higher if you just run one attack skill and a moveskill with no auras |
![]() |
" after reading all your answers this is exactly my thinking now. thanks all for your answers! |
![]() |
Just to add, i believe the new number is 1 in 407 chance to get a specific uber lab helmet enchant.
Which, personally, I think has gotten high enough that a new system should be considered! ~Myth |
![]() |
" completely agree at least it should be good if I could choose a group of enchantments to restrict the probability to find what I want. |
![]() |