(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)
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hi, really nice build, i'm playing it with HH, but is there a way to improve my damage without sacrifice my HH, sometimes i have to stay still and keep shoot at rare/magic monsters to kill them
and my barrage against bosses, is kinda a joke, really dont know what to do My gear
Spoiler
Editado por útlima vez por DBM92#6366 en 26 ene. 2019 11:24:32
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" I can see 2 reasons why your Barrage is bad. First you don't have the helmet enchant "fires an/2 additional projectile", that's a huge boost. Second, you don't have the Alchemist wheel in your passive tree. Without it, your conqueror's Potency jewel is useless and you are wasting a jewel socket. But even more, without Alchemist you can't reach the 50%+ Effect of Flask on you, so the effect of Dying Sun won't give you the extra Barrage projectile (in case you are actually using a Dying Sun, which gives you 2 extra projectiles). Editado por útlima vez por FedeS#7818 en 26 ene. 2019 16:47:34
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Yeah I am also trying to figure out if I can get a better want than Piscators in Betrayal. Currently using this one;
... and need to have a +30 Int node to get above 212 int requirement, currently at level 92. Been spending some time in POB to see how much I need to have on a rare wand to be able to replace Piscators. Tricky calculations. I'm one of those who are not comfortable with leaving out a life flask. I get lots of hits where the life flask is essential for surviving, so I left out the diamond flask (since stibnite and jade are providing nice movement speed). However I just got crit craft (new in Betrayal) on two flasks so will see how it feels. Since its a suffix craft mod, I had to skip the extra evasion I had on the two previous flasks, so will see if the movementspeed will feel like an issue or not. Basically I have "almost" two extra diamond flasks due to this crafting mod. Editado por útlima vez por boondoxsaints#7149 en 26 ene. 2019 17:07:27
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Haven't levelled the gems yet properly, but the wtf-effect is already there for these gloves;
I have had mana issues now in Betrayal, so had to buy a level 3 enlighten gem to bring down the mana reservation of Wrath - but the gloves themselves gives +4 levels to Wrath and right now I only got Wrath to level 19 and empower to level 2, but ehh... Level 20 wrath is adding 16 to 248 to attacks Empower level 3 adds +2 to the gem. If you corrupt or buy a level 21 wrath its 17 to 267 With these gloves which gives +4 to the gem, you can from a level 21 wrath gem and maxed empower gem get a level 27 wrath Which adds 25 to 401. Holy mother of shit. Editado por útlima vez por boondoxsaints#7149 en 26 ene. 2019 17:24:40
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I've found that using vaal lightning trap really helps with boosting damage against t16 bosses and syndicate encounters since enemies in an aoe are shocked and take 15% more damage.
Plus there are 3 uses of VLT before it has soul gain prevention, which means you can throw a trap AND activate vaal grace against really tough fights to boost defense and offense. Worth a gem slot imo - i ditched flame dash since we're running around so quickly 99% of the time. |
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Hello, I have been having issues with my damage. I was hoping anyone can have a look at my character and tell me what's so wrong?. I was expecting that i'd would be doing at least somewhere around 1M damage, but im far far far under that, and I don't really understand why.
Here are my items: Flasks: Here is my pastebin https://pastebin.com/d8ccdikP |
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" thanks for your answer, i change a little in the tree so now i have the alchemist, and managed to buy a +1 barrage helmet, lookes like GGG nerfed the enchanct so u cant get +2 anymore, but i still sucks against bosses Editado por útlima vez por DBM92#6366 en 27 ene. 2019 4:48:54
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"
Spoiler
You need the alchemist wheel in order to get enough "increased flask effect on you"(you need 50%), that gives +1 projectile with dying sun (get rid of crackling speed and throatseeker and finish the wand wheel on the top and take the alchemist wheel), moreover, your vessel of vinktar is useless since it's "physical converted to lightning" and we don't do any physical damage(because of piscator), you should have "adds x to y lightning damage" or lightning penetration, the first one is better tho. Other than that, you have maybe too much accuracy at this point, and need more flat lightning damage (i think). Your pathing at the beginning of the tree (between point blank and herbalism) is weird, and i think that you lose 1 point because of that. Try to rebuild your tree a bit (you also didn't take heartseeker but i don't know if that changes a lot).I also don't know why but you only have 111 points in tree and i have 116 just with 1 level higher than you, you should investigate on that too. Try also to balance you res. I will let you play with the tree in PoB to see what's best. That's my first post ever xD, I don't know if my english is really good but i hope i can help. Editado por útlima vez por Erenyx#5375 en 27 ene. 2019 7:15:09
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@Erenyx
Thanks for helping out! @Caldofernandez I'd like to add the missing tombfists glove, that are give you with a murderous jewel 10% more damage (intimidate) |
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