Doedres Undoing does NOT count as a hazard despite it saying it does.
Doedres Undoing makes it so that CURSE skills creates cursed ground and that cursed ground counts as a hazard. This is NOT true. No hazard passives affect it in any way shape or form. +hazard damage does NOT increase its damage. +hazard area of effect does NOT increases its radius. Hazard rearm does NOT affect it and it cannot rearm itself. It's bugged.
And if you say it's still a curse skill, not a hazard skill and the initial hit (the curse) only matters, then it's entirely pointless to make it count as a hazard as it does NOTHING for it. Please fix this bug. Reflotado por última vez en 16 sept. 2025 22:46:59
|
![]() |
Thanks for your report, I'll pass this on.
|
![]() |