Issue from freeze/crashing with a dual monitor. My game not using GPU driver?

I was checking the Client.txt logs recently since I'm experiencing frequent freezing and crashes in the game, I'm seeing this Microsoft Basic Render Driver being selected instead of the Nvidia driver when both of my monitors are plugged in my graphics card. Back in 0.2 Im not having issues with freeze and crash. Hope you will be able to look for this. See the snippet below.


DISPLAY 1 = For browsing and others
DISPLAY 2 = Path of exile 2

System Spec: Win 11 24H2, 5700x3d, 32GB RAM, 8GB RTX 2070 Super


2025/09/12 19:49:19 867890 f2559bd7 [INFO Client 23484] [VIDEO] Enable: ON
2025/09/12 19:49:19 867906 ae90618d [INFO Client 23484] [PARTICLE] Immutable: ON
2025/09/12 19:49:19 867906 ae90626b [INFO Client 23484] [PARTICLE] Debug: OFF
2025/09/12 19:49:19 867906 ae90626e [INFO Client 23484] [PARTICLE] Keep Persistent: ON
2025/09/12 19:49:19 867906 ae90626d [INFO Client 23484] [PARTICLE] Linearize: OFF
2025/09/12 19:49:19 867906 2962e3d6 [INFO Client 23484] [RESOURCE] Jobs: ON
2025/09/12 19:49:19 867906 36ec605c [INFO Client 23484] Enumerated adapter: NVIDIA GeForce RTX 2070 SUPER
2025/09/12 19:49:19 868062 36ec52d7 [INFO Client 23484] Enumerated device for adapter: NVIDIA GeForce RTX 2070 SUPER. Selected feature level: 49408. Max feature level: 49408
2025/09/12 19:49:19 868078 36ec7815 [INFO Client 23484] Enumerated output for adapter NVIDIA GeForce RTX 2070 SUPER of \\.\DISPLAY1
2025/09/12 19:49:19 868078 36ec7815 [INFO Client 23484] Enumerated output for adapter NVIDIA GeForce RTX 2070 SUPER of \\.\DISPLAY2
2025/09/12 19:49:19 868078 36ec605c [INFO Client 23484] Enumerated adapter: Microsoft Basic Render Driver
2025/09/12 19:49:19 868078 36ec52d7 [INFO Client 23484] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 49408. Max feature level: 49408
2025/09/12 19:49:19 868078 190bb253 [INFO Client 23484] [RENDER] Driver Version: 32.0.15.8129
2025/09/12 19:49:19 868078 190bb27b [INFO Client 23484] [RENDER] Hardware-accelerated GPU scheduling: Disabled
2025/09/12 19:49:19 868078 190bb27f [INFO Client 23484] [ENGINE] Windows Version: Windows 11 Build 26100
2025/09/12 19:49:19 868078 190bb1d6 [INFO Client 23484] [ENGINE] OS: Windows 11 Build 26100
2025/09/12 19:49:19 868109 b394ab70 [INFO Client 23484] [ENGINE] Ready
2025/09/12 19:49:19 868109 bdfe0c38 [INFO Client 23484] [STARTUP] Game Start
2025/09/12 19:49:19 868421 bdfe0bdf [INFO Client 23484] [STARTUP] Game in 0.322364 seconds
2025/09/12 19:49:19 868437 bdfe0c38 [INFO Client 23484] [STARTUP] Device Start
2025/09/12 19:49:19 868437 62857a31 [INFO Client 23484] [RENDER] Starting device: DirectX12
2025/09/12 19:49:19 868640 bdfe0c38 [INFO Client 23484] [STREAMLINE] Init Start
2025/09/12 19:49:21 869781 bdfe0bdf [INFO Client 23484] [STREAMLINE] Init in 1.12912 seconds
2025/09/12 19:49:21 869781 cb0f8ef6 [INFO Client 23484] [STREAMLINE] Initialized (Enabled)
2025/09/12 19:49:21 869906 e0a4d4f8 [INFO Client 23484] [D3D12] Found matching adapter using LUID 00000588D00E0C70 (NVIDIA GeForce RTX 2070 SUPER - VG27A)
2025/09/12 19:49:22 871171 e0a4bad4 [INFO Client 23484] [D3D12] SDK Version = 615
2025/09/12 19:49:22 871171 e0a4af50 [INFO Client 23484] [D3D12] GPU type: discrete
2025/09/12 19:49:22 871171 e0a4af37 [DEBUG Client 23484] [D3D12] VRAM size = 7.80 GB
2025/09/12 19:49:22 871171 e0a4af30 [INFO Client 23484] [D3D12] VRAM limit: 7.80 GB
2025/09/12 19:49:22 871171 e0a4e139 [INFO Client 23484] [D3D12] Shader Model: D3D_SHADER_MODEL_6_6
2025/09/12 19:49:22 871171 e0a4e111 [INFO Client 23484] [D3D12] Feature Level: 12.1
2025/09/12 19:49:22 871171 e0a4e5f8 [INFO Client 23484] [D3D12] Wave Lane Count: 32
2025/09/12 19:49:22 871171 e0a4e595 [INFO Client 23484] [D3D12] Transfer Queue Timestamps: true
2025/09/12 19:49:22 871171 e0a4e5db [INFO Client 23484] [D3D12] VRS Supported: true (4x4)
Reflotado por última vez en 12 sept. 2025 8:20:44

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