Dead Enemies are still following me with bugged animations
After killing a pack or two there is quite frequently one or more enemies (that are already dead) that still run towards me / follow me.
They run around with bugged animations and cannot be hit / attacked. This is incredibly distracting and I can hardly distinguish them from actually alive enemies. Reflotado por última vez en 16 ago. 2025 21:42:01
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Same drives me nuts!
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+1
This has been going on since 0.2.0 "g" or "h". Not only is it distracting (makes me use my skills for nothing when there are actual enemies around that I could target instead), I also wonder if those bugged enemies drop any loot before getting bugged? I can get 20-30 enemies per map bugging in this way. |
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+1 SO annoying and distracting. Happens like once every mob or 2
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SSF +1
Looks like this is the most recently active post regarding this bug. I haven't seen this much, but recently I've been noticing it a fair amount. It doesn't happen often, which means it'll be difficult to track down. I think it happens to me when enemies die off-screen from grenades. Cause sometimes it'll be a pack, and I don't think I ever notice them not die- they are just wandering in at me... always from a decent distance. So I'm guessing its a death off-screen or out of vision bug vs grenade bug. Hopefully that helps. |
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This is happening since release actually, i remember this thing when i was playing gemling, older than 0.2 for sure.
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