First attempt at simulacrum

Didn’t get to attempt it in 0.1 because the game didn’t recognize my event key.

I don’t say this lightly, but holy fuck, GGG, this is absolutely shithouse.

Seizure inducing, unbelievably laggy (PS5 Pro), and completely horrible layout and event design.

The stash is right under the overlay to start the event in some places. In another it was a portal to town.

Who thought having a tiny narrow room with 400 million mobs AND both bosses at once was a brilliant idea? You get swarmed and die. Resurrect on the same spot. Die immediately. Repeat. Again. And again.

The delirium mechanic gets a hard pass from me from here on out. My eyes are spazzing out something severe after that. I enjoyed the arbiter and xesht fights in 0.1, and orloth so far in 0.2. Delirium, yeah nah. Someone is delirious if they think that is a good event design. 😡
Reflotado por última vez en 1 may. 2025 5:07:51
Yeah I was never able to beat it in 0.1 either. Did get to wave 15 once though. They are changing it coming up, altho we won't know how until 0.2.0g drops sometime next week.
"
Cheshirator#7524 escribió:
Who thought having a tiny narrow room with 400 million mobs AND both bosses at once was a brilliant idea? You get swarmed and die. Resurrect on the same spot. Die immediately. Repeat. Again. And again.


i felt this pain when i did my first attempt last week. first death in that narrow room - round 11 or 12. i respawned and immediately got swarmed, stun locked (with a stun charm that was apparently "fixed" btw), and killed 5 more times until i got kicked back to hideout. wasn't possible to dodge roll through the enemies to try to get an attack in. why didn't they make it so the round completely restarts when you die? makes no sense.
Lmao. Yes I tried 5 times with 2 characters in 0.1 and failed em all. Then yesterday I tried it once again and even though I had 6 tries I failed em all in 1 single round coz the area was so small plus I had 2 mana siphoning rares and 2 bosses plus all the other mobs jumping at me in tiny space. The spawn location is bad when it comes to simulacrum. I wasn't even a squishy character I had 2k life and 3.2k ES.
"
Justice90#6812 escribió:
"
Cheshirator#7524 escribió:
Who thought having a tiny narrow room with 400 million mobs AND both bosses at once was a brilliant idea? You get swarmed and die. Resurrect on the same spot. Die immediately. Repeat. Again. And again.


i felt this pain when i did my first attempt last week. first death in that narrow room - round 11 or 12. i respawned and immediately got swarmed, stun locked (with a stun charm that was apparently "fixed" btw), and killed 5 more times until i got kicked back to hideout. wasn't possible to dodge roll through the enemies to try to get an attack in. why didn't they make it so the round completely restarts when you die? makes no sense.


This patch is more bugged than 0.1 I was not getting stunned that often in 0.1 with stun charm.
''Who thought having a tiny narrow room with 400 million mobs AND both bosses at once was a brilliant idea? You get swarmed and die. Resurrect on the same spot. Die immediately. Repeat. Again. And again'',



Skill issue get better

Just for your understanding


Simulacrum reaching final stages and completing the final stages wasn't for every single build out there.

Reportar publicación del foro

Reportar cuenta:

Tipo de reporte

Información adicional