Console keyboard & mouse support

Please please please consider adding keyboard and mouse support for console. It would give console players the much needed general gameplay improvements
Reflotado por última vez en 17 ene. 2025 13:13:31
That would be amazing. Especially with how target lock and the right joystick handle with a controller at the moment.
I always wondered why no developer does this.

I would love to see proper keyboard & mouse support in a console game.
(ps5 here)
Editado por útlima vez por dkor71#2643 en 10 dic. 2024 2:49:52
Truthfully I would just LOOOVE having the ability to use a mouse in the menus and stuff. Using a controller to upgrade equipment is extremely tedious.
I was just fished off a few hours off stalker2 on Xbox, then wanted to POE2. I was very surprised that this didn't have mouse or keyboard support, I was so ready for it when it launched then it told me I needed a controller 😢.
Yes. If they are working towards computer and steamdeck players being able to switch betwen keyboard and mouse and controller on the fly then I hope they will work towards that same functionality for other consoles (and not just steamdeck).

I would like to be able to keyboard chat and inventory manage with keyboard and mouse on console.
Totally agree.

I was repeatedly failing my Trial of the Sekhemas on my monk because I wasn't able to target my Tempest Bell, Wave of Frost and Killing Palm accurately and reliably.

I switched to my old PC, where I ran the the Trial at 1080p, lowest settings (it's not a gaming PC), and succeeded in the Trial first try.

Keyboard and Mouse provides us the precise control we need.
Agree
"
gazmo253#3375 escribió:
Totally agree.

I was repeatedly failing my Trial of the Sekhemas on my monk because I wasn't able to target my Tempest Bell, Wave of Frost and Killing Palm accurately and reliably.

I switched to my old PC, where I ran the the Trial at 1080p, lowest settings (it's not a gaming PC), and succeeded in the Trial first try.

Keyboard and Mouse provides us the precise control we need.


You can rebind Interact to different button, like dpad-bottom for example
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