[3.20] GlassCannon 130 million DPS 20 000 HP

Hello, exiles!
I decided to make a build guide through "Relic of the Pact". Didn't find the same damage on poe.ninja.

I took the basis of the build from the video https://www.youtube.com/watch?v=hif2JerfKDI

Here, respectively, I will only talk about the changes that I made.

Show cases
My gear and POB https://pastebin.com/c5fhQw8v
Spoiler


Description of changes:


1. You have to play through a helmet:

because there is no other normal source of "reduced reservation efficiency of skills". We can not use the stone "life tap", and use the stone for damage. Which gives too much DPS.


2. We take new gloves:

Which give us the impale mechanic and, coupled with the Watcher's Eye (use the "Pride"), get x2 DPS.


3. Use an additional curse "Vulnerability", allocates "Whispers of Doom" on the amulet. But you have to spend points in the tree and take "Champion of the Cause". But it's worth it.


4. Overclocking the indicator "increased cooldown recovery rate". We need a total of 17%, we can find it on the belt and boots. The next cap is at 32% and can also be reached.


5. New Flask:

Which is very good at boosting survivability, because we no longer use the stone "Petrified Blood".


6. Ask a friend to craft an amulet:

Most importantly, this is a mod to increase damage per strength.


7. Well, in general, there were many small improvements. Tree optimization, alternative gem qualities, good rare items (including gems). The main build scales are HP, strength and crit multi.



If anyone has any ideas for a min max build I'd be grateful!
Good luck to all!
Reflotado por última vez en 17 abr. 2023 15:51:36
интересный билд
I have been following your build and really like it. I now have 19k life and I'm up to 58M DPS. Pretty good numbers for me, but much lower than what you have. Can you please take a look at my POB and let me know where I am messing up?

https://pastebin.com/8ex45FkJ

I see now your character has good damage, 108 million. You need more crit multi.
Why do you have '% additional elemental resistances during flask effect' on every flask if only one at a time works?

My understanding is that you use all flasks at once and just run with them, they reuse at the end automatically. That means you have all flasks at once, and only one extra elemental resist works (in your case sapphire flask, 38%), so why not some better mod instead?

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