[3.20]🦂 Velyna's HoAG Storm Rain 🦂 Cheap and Easy Leaguestarter | Hidden and Feared Viable
3.20 Updates
Some changes to our early jewel setup, seems like the only thing to worry about. Pop off storm rains while running through maps and your agony crawler will handle the rest. Easily maintain full Virulence stacks so your buddy can smack mobs down. Don't worry about standing still either because massive Life Gain on Hit keeps your hp full and you are tanky + immune to most ailments. Easy to leaguestart, cheap to scale. Latest PoB updates + Help: https://discord.gg/velyna Path of Building: Leaguestart | Midrange | Endgame Twitch Stream: https://www.twitch.tv/Velyna Build Video: https://youtu.be/Qw2CmmX5D6w How to Leaguestart: https://youtu.be/Rqjx0kDyv9Q
1. Introduction
1.1. Why HoAG?
Herald of Agony has consistently been a cheap and high damage skill that goes largely ignored because of the speed meta, and because it can be a bit clunky to play. This build solves most of the clunkiness by using storm rain as our poison applicator allowing decent clear speed and the ability to facetank when needed.
1.2. Pros/Cons
Pros
Cons
1.3. Videos
1.4. HC/SSF/Leaguestart Viable?
Easy SC leaguestart. HC viable for experienced players imo. Not SSF viable, too many clusters and uniques.
1.5. Upgraded PoB
Installer
This version is updated faster and has extra features. The PoB links in the guide all use this and there might be differences from the standard one. Uninstall PoB before installing this or you might get errors.
2. Leveling
Leveling Trees
- The trees for new characters can be found in the Leaguestart PoB at bottom left. - This will show what I used and how I specced while levelling a simulated leaguestart. I used poison concoction all the way from act 1 into maps and was able to farm gear for the swap easily at that point.
Act 1
---Attack--- ---Auras/Defense--- ---Movement/Misc--- I ran splitting steel + pierce + onslaught with a 2h weapon at first. Pick up some GGG and GGR 3Links along the way. Steelskin can be put on your run button as a free defense layer. You get Vitality after killing Brutus just make sure not to level it too high and take up all your mana. Once you hit the end cave swap to poison concoction, keep main hand empty and equip a shield. Make sure to keep flasks updated and rolled for "% increased amount recovered" because that's a big part of how our leveling skill scales damage.
Act 2
---Attack--- ---Herald--- ---Auras/Defense--- ---Movement/Misc--- You will get Herald of Agony from vendor after clearing Chamber of Sins. Clear the Crypt and take Survival Secrets as the quest reward. Kill all bandits.
Act 3
---Attack--- ---Herald--- ---Auras/Defense--- ---Movement/Misc--- You will need GGGB and GGGR link setups ASAP. Take Unstoppable Hero from first lab.
Act 4-6
---Attack--- ---Herald--- ---Auras--- ---Movement/Misc--- ---CWDT--- CWDT setup is a nice defence layer, I usually put it in an armour base shield for easy coloring. Second lab take Fortitude.
Act 7-10
---Attack--- ---Herald--- ---Auras--- ---Movement/Misc--- ---CWDT--- Once you get through the acts make sure to have capped resistances and life on every piece before entering maps. Second lab take Fortitude. I took First to Strike next, then swapped to the full Worthy Foe arm after uber lab. https://www.twitch.tv/velyna Editado por útlima vez por Velyna#6916 en 4 dic. 2022 16:06:19 Reflotado por última vez en 7 abr. 2023 14:24:24
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3. Gear
Phase 1 is only for leaguestart when you have absolutely zero gear or money, I had an easy time doing early maps with this setup but feel free to start however you like.
Phase 1: Leaguestart
Use Leaguestart PoB This is the gear I ran early maps with using poison concoction, nothing special here this is just to give an idea what kind of gear is required at the very start. Look for high life rolls on high armour or evasion bases. You will be using this setup for awhile so don't hesitate to invest in it. Run Precision as well as Vitality until you spec into Worthy Foe after uber lab. ----------------------------Before Maps / T1 Maps-------------------------------- -Match the gem setup in Leaguestart PoB, especially the trigger and curse setups. -75/75/75 elemental resistance, life on every piece. -Upgrade life flasks, put on a granite and sulphur with some beneficial mods.
Phase 2: Midrange
Use Midrange PoB 3.19 Note: Helm has changed from Asenaths Chant to a rare helmet with + all minion Gems. Once you have gathered most of the things shown here it's time to swap into the actual build. You absolutely must have the bow and chest, both 5L. Cluster jewels and the trigger helm/quiver make up a large portion of our dps and are where most of the cost lies outside of linking bow and chest. This will be a large respec into the new tree so make sure to have around 40 respec points on hand, plus enough chroms/jewels/fuse to get any pieces you switch now linked and colored.
Phase 3: Endgame
Use Endgame PoB 3.19 Note: Helm has changed from Asenaths Chant to a rare helmet with +2 all minion Gems. Bow: Various corrupts are available including additional arrow and attack speed. If scourge goes core the clear winner is culling strike as shown here. Chest: +1 to socketed gems corrupt is huge DPS. Very hard to get colors on this however unless you corrupt it yourself. Worth doing because you could also potentially hit life, phys reduction while stationary, max res or reduced crit damage taken. Quiver: No real upgrades here. Helm: Few options here for enchant. I like the additional projectiles HoAG, but arctic armour reservation makes fitting all the aura's easier. Phys as chaos spirit offering is a pure damage option as well. Boots: Suppression, life resists. Make sure to get your enchant and the right exarch/eater implicits. Gloves: When you get the Vulnerability on hit corrupt, make sure to change annoint to Whispers of Doom. Belt: As much life as possible, plus resists. Make sure you don't miss the enchant from running Dedication to the Goddess because its massive DPS. Ring 1: Elder base for the life gain on hit. Resists, life, -mana craft to hit zero mana cost. Ring 2: You want agony crawler damage and chaos resistance for the main rolls. Implicits are important also. To hit 0 mana cost, you need a -3 mana cost implicit. Before that, ailment avoid is very useful. Amulet: Ideally you want +1 Dex and +1 Physical with lots of resist. Quickening Covenant: This will eventually be removed for the Forbidden jewels but its great for a long time if you dont have them yet. Fertile Mind: This is a fantastic corrupt target, but depending on how meta INT stackers are these can run very expensive. Remember that all these jewels can be hit with a harvest implicit to add value as well. Forbidden Flesh/Flame: First to Strike, Last to Fall is a fantastic mix of damage and defense, plus the jewels are not usually too expensive. Large Clusters: For optimal pathing we need certain combinations of notables, either the ones shown above OR: Renewal + Call to Slaughter + Raze and Pillage Renewal + Call to Slaughter + Rotten Claws Medium Clusters: These are where the bulk of our DPS comes from. Storm rain hits so fast we're able to stack virulence cap and reach it without issue raising our DPS through the roof. Small Clusters: Because we don't hit hard enough to leech we stack life gain on hit instead. Just make sure to run an Enduring Composure and the rest are Feast of Flesh.
4. Misc
4.1 Ascend
I took First to Strike in third lab and swapped to full Worthy Foe arm after uber lab.
4.2 Bandit
Kill all.
4.3 Pantheon
Major: Lunaris Minor: Shakari https://www.twitch.tv/velyna Editado por útlima vez por Velyna#6916 en 13 sept. 2022 8:48:22
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Thank you for the build.
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" Enjoy :) https://www.twitch.tv/velyna
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How do you think this compares to your storm brand build? What are the key differences between the 2?
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" This one requires a bit more work in early league, you have to start with poison concoction and swap into HoAG. The payoff is that this one has a higher ceiling for content, I did simultaneous release feared and wave 30 simulacrum with this guy. https://www.twitch.tv/velyna
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Thank you for the guide, I am really tempted to leaguestart with it
Just a few concerns: there seems to be a huge gap between early and mid game setups, not only maloney and asenaths chant use to be a few exalts (maybe even more with this being a “bow” league), but also the cluster jewels are really tough to get and the required body armour for the build needs 5-off colours Any tips to smooth this transition a bit? |
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You can likely use replica grip of the council early on. Less pop scaling but your minion gets a chunk as fire. Also super cheap. Need an alternate option for applying curses. For off colors you can blind roll 3-4 off colors with chrom, use harvest recolors or vorici 1-3 whites. Or buy corrupted ones with whites. Alternatively, if you have 2 blues, you can run predator support instead of full life/vicious for some damage drop. Not OP but used to being poor HAHA |
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" How does the poison concoction part of the play feel as champion? Seems like you would need to play that for several days or more to collect the needed gearing to transition. I have the same dilemma. This looks pretty good for end game, but getting to mid game looks dicey. I don't really want to play an entirely different build for levelling and early maps while I collect multiple exalts worth of gear to make the change. How bad would this build buy just running something like toxic rain or caustic arrow during leveling into white maps and start farming that way? Completely changing the tree and entire gear set in 1 go is usually a deal breaker for me. Editado por útlima vez por xaeror35#2761 en 1 feb. 2022 13:07:53
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" If you are familiar with toxic rain there's no reason you can't do that, I don't know a lot about it so I went this way. https://www.twitch.tv/velyna
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