[3.20] Shockwave Cyclone Build | Champion | Forbidden Sanctum | Path of Exile 3.20
Hey guys, shockwave cyclone build is here. I play cyclone every league once or twice. This time I wanted to play as champion. It is really tanky and clear speed is great with shockwave. Also has decent single target damage.
Build Cost - Medium Budget: 10-50 ex Shockwave: Shockwave Support is a support gem that causes the supported attack skill to release a Shockwave on hit, dealing attack damage to enemies around the enemy. It causes the supported skill to be restricted to staves and maces. Mana: My body armor has "Socketed Attacks have # to Total Mana Cost" mod so cyclone has no mana cost and I use lifetap support for other skills. Impale: Use impale support instead of Increased Critical Damage if you don't have a Cane of Kulemak with impale chance mod. Slayer vs Champion: - Slayer is faster and deals more damage. - Champion is tankier. Leveling: I don't like leveling with cyclone so I leveled up with ground slam and used an axe. Leveling gems and trees are in the video. Recommended weapons for leveling: - Limbsplit (Level 13-33) - Reaper's Pursuit (Level 33-68) PoB: https://pastebin.com/36agyEpk Build Video: https://youtu.be/dABBHT79kQE Bandits: Kill All (Alira is fine too) Slayer Version: https://youtu.be/y-MhYfMkzuQ 3.17 CHANGES: - Mark mods on rings are removed. Use Assassin's Mark - Mark on Hit setup instead. 3.19 CHANGES: - Flesh and Stone now causes you to take 11–15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance at gem levels 1–20 (previously 9–11%) - The Reservation Mastery that granted 15% increased Mana Reservation Efficiency of Skills has been removed from the Passive Skill Tree. You may run into some problems after the changes. Problem: Can't use all auras with this setup now because 15% mana reserve mastery is gone. Solution: Get "Champion of the Cause" instead of fortify nodes. 3.20 CHANGES: - Curse changes: https://www.pathofexile.com/forum/view-thread/3323944#curses (Footage is from 3.16) Gear: Gem Setup: Cyclone - Shockwave - Pulverise - Melee Physical Damage (Awakened) - Brutality - Increased Critical Damage Blood and Sand - Flesh and Stone - Pride - Determination - Enlighten (Lvl 3) / Dread Banner Vaal Ancestral Warchief - Maim - Multiple Totems - Ancestral Protector Leap Slam / Enduring Cry / Assassin's Mark (Lvl 11) - Mark on Hit Vaal Molten Shell - Cast when Damage Taken / Blood Rage / Precision Editado por útlima vez por wishdropper#0634 en 9 dic. 2022 7:28:39 Reflotado por última vez en 28 dic. 2023 9:38:16
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Your build video is Private Mate
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" There is a problem with processing the video. I have to reupload. |
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Which version would you say is stronger on lower budget ( champ or slayer ),currently have ~10 ex.
Also, you have curses on both of your rings but can only apply one? or am i missing something. TY for the guide! |
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" 1). its not about invest. its about what you want a). More damage 2). More def 2). Add curse from chest Что бы получить быстрее ответ на Ваш вопрос, пишите в Discord https://discord.gg/rXA56XPUmd
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What veiled mods would also work for the staff, apart from the ones you have on it?
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What DPS should have a rare staff?
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I changed from The Blockman to this build and I am really happy so far, thanks for the build!
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Am I missing something or u just have 70% chance to impale? Is that normal? (Newbie here)
40% from Cane 10% from champ ascendency 20% from physical maestry |
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" Add in the 20% from Dread Banner, which is amplyfied by quality and the %effect of non-curse auras from the tree. It reaches 100%. |
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