Betrayal Problematic Mechanics!

This congratulations who developed the system of betrayal for consoles, but not!

It does not make sense to have more rewards and experience for a single encounter. It is almost impossible to manipulate the members of the syndicate.
1- Jun's quests added to the map fail constantly.
2- Most syndicate encounters are a single member.
3- It is almost impossible to appear as the leader of each safe house.
4- When replacing a leader of the safe house, instead of being a 3-star captain, he is usually replaced by anyone with no rank.

What is the point of putting all the top ranking leaders in every safe house, if that is practically impossible on consoles?

Editado por útlima vez por DaniloPaiva#8523 en 20 may. 2021 16:28:38
Reflotado por última vez en 20 may. 2021 16:26:11

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