WORK IN PROGRESS Dex stacking blueprint
Hey Guys,
even though i dont think anyone beside the guy i make this for will ever read this, i still felt like making a disclaimer in the beginning. This is not a "real" buildguide its a blueprint guide! What does this mean? I just made a basic pastbin with items most people will never be able to affort and a skillpoint suggestion so u have a direction where to aim with this build. In the following i will show crafting ways for those items, unique alternatives and talk about some uniques a bowbuild might need with certain gemstones. Crafting
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Chest(armour): here we want a simple elder chest (min ilvl84-86) preferably Astral PLate (for the res) or Assassin's Garb(for the movementspeed).Then we wanna craft it with serrated fossils and pristine fossils till we hit a good life roll and the 1.5base crit. Later down the line u can craft for even more mods like %dex or res (if needed since dex stacking has always a hard time res capping).
Amulet: this craft is a bit harder and more expensiv but i will guide u through it but never forgett u can just buy one if u want. For the Amulet we first start with a shaper Onyx Amulet(min ilvl80-86) which we alteration spam until we have the "10-12% increased Attributes" suffix (it is not allowed to have any other shaper mods on this item!). Then we need 2 prepare a redeemer Amulet (ilvl75) which we also alteration spam until we hit 10-12% increased Dexterity (same as before not other Redeemer mod allowed!). When we have both prepaired we need a "Awakener's Orb". What we wanna do is hit the Redeemer Amulet with the Awakener's Orb and then put it on the Onyx Amulet the result should be a double Influence Item with 10-12% Attributes and 10-12% Dexterity (and some other random Mods) Belt: After the Amulet we now go into a pretty straight forward craft! Buy a stygian vise Belt (min ilvl75), hit it with a Hunters exalted orb. After u did this u have 1 of 2 choices either u alteration spam it until u hit 10-12% increased Attributes (thats the cheaper way) or u hit it with screaming+ essence of sorrow till u hit 10-12% increased Attributes (way more expensiv) what gives u additional 33-60dex on ur belt that u cant hit otherwise. Boots:here we want just 30+ Movespeed life and some res. If u can affort to not roll res on ur boots (and still be res Capped) we can use boots with elusiv and tailwind. To craft those boots we have to do a complex Awakner Orb craft as with the Amulet. first we start with ur boots of choice (min ilvl86) i recommend two-toned boots for the res, now we need to use a redeemer's Exalted orb on them (if the dont allrdy have the redeemer influence) and then alteration spam them until we hit 5-10% chance to gain elusive on critical strike (and again no other redeemer mod allowed!). Next we need a pair of any boot with the Hunter influence (min ilvl 75) and we alteration spam them till we hit "You have Tailwind if you have dealt a Critical Strike Recently" (and again i cant stress it enough no other hunter modifier!). What comes next u should allrdy know we need a Awakener's Orb which we then use on the boots with tailwind and craft them onto the redeemer boots. Now u should have boots with elusive and tailwind (and some other random mods). Disclaimer: dont do the craft the other way around it'll get way more expensiv. Stat Priority's
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Helmet: Life < dex < Resistance < % of physical taken as cold
BodyArmour: Life < base crit < %dex < %life < Resistance Gloves: Life < Attackspeed < Resistance < Culling Strike Boots: Movementspeed < Life < Resisntance Ring: Life < Resistance < crit multi // 1 shaper ring with "curse enemys with Assasins Mark on hit" (best in slot Opal Rings) Amulet: %Attributes < %Dexterity < Life < crit multi < Resistance Belt: %Attributes < Life < Dex < Resistance Jewels: %life < crit multi < crit multi with bows < Resistance if needed Unique Basics
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for gloves Shapers touch because the give us 1life per 4dex
Best corruption's: attack's have +0,5-0,8% crit chance < +1 to maximum Frenzy charges < curse enemies with lvl10-12 Elemental Weakness < %life for a quiver hyrris Demise caus it gives us 1-2 cold dmg per 10 Dexterity Best Corruption: Bow Attacks fire 1 additional projektile < Skills chain +1 times < Point Blank < (21-25) to (39-44) cold damage to bow attacks for the helmet Fractal thoughts because if balanced right it gives us 40% crit multi 15% increased dexterity and 1% Elemental damage per 10 dexterity for a belt Headhunter (best item for fast mapping) Unique Alternatives
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For rings "The Taming" it has all we need Resistance and Elemetal damage the only thing they dont have is life sadly.
For Amulet's : Either a Yoke of suffering or Marylene's Fallacy. Yoke of suffering because it gives us high Resistance and even more inportantly our cold damage can now shock! Marylene's Fallacy because it has the highest dps a amulet will ever give you and as a cherry on top u get culling strike. Even though that sounds all great and u might be asking urself why not always use Marylene's Fallacy then. Three reasons 1. we miss 20-24% increased dexterity 2. it gives us nothing in regards to defence no life no resistance 3. u need to have a high enough critchance to compensate for the -40% critcal strike chance !!!ATTENTION THIS POST IS STILL WORK IN PROGRESS!!! Editado por útlima vez por atomreturns#2193 en 14 ene. 2020 13:52:43 Reflotado por última vez en 14 ene. 2020 13:08:33
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