[3.7] Slayer Bladestorm theory crafting build ver 1.0
thanks to the inputs, suggestions & the new gem data
version 1.0 so the new skill combo is gonna be: Bladestorm - Pulverize - Brutality - Damage on Full Life - Faster Attack - Concentrated Effect (for boss) / Increase AoE (for mapping) " aura setup: Pride + Blood & Sand if you're feeling greedy you might want to add Herald of Purity, if mana is not a problem (i think it shouldn't be a problem if you choose Alira) " the skill tree is picked to use with 1h sword and a shield and picking Iron Reflexes, and using the new Molten Shell gem should provide us with a lot more survivability (along with leeching). The rest of the skill points you can grab any life nodes and/or jewel slot(s) if you want to switch it to 2h sword (or dual sword?) make sure you grab Vaal Pact and more life nodes on the tree Shield Charge as movement skill? Possible problems "
version 0
Main skill is probably gonna be:
Bladestorm - Melee Physical Damage - Damage on Full Life - Multistrike - Rage (new support gem) - Intensify (for mapping) / Concentrated Effect (for boss) if Multistrike cant support Bladestorm, maybe we can replace it with Faster Attack or the new Close Combat Combine these with the new aura Blood and Sand and (if possible depend on the mana reserved) Flesh and Stone And you can add the other defensive skill and movement skill to your liking Skill tree: poeurl.com/coIh Thoughts?? Editado por útlima vez por ID0x0 en 7 jun. 2019 6:07:17 Reflotado por última vez en 7 jul. 2019 9:12:09
|
|
I dont think multistrike will be actually good because you want to use this skill once and then move to the next pack because the dot aoe's you create should clear the left over mobs.
Editado por útlima vez por tayra15 en 5 jun. 2019 13:46:44
|
|
Just a few critiques/suggestions.
Vaal Pact with Slayer is really good. Disembowling and Fatal Blade nodes are really strong. You might want a bit more life on the tree as a melee build. Intensify is a spell support, just use Inc. AoE. And IMO Flesh and Stone isn't the best use of mana, it grants 2% increased damage taken more than maim support at level 20, and since they probably won't stack I think its better to run maim support on a totem and reserve Herald of Purity instead. |
|
" Bex posted on reddit that you can support Flesh and Stone with maim to make it stronger. Not sure if that makes it more worth the mana reservation because it would cost more in that case " |
|
I am thinking to do something like this:
poeurl.com/cqku - Starforge poeurl.com/cqkF - Disfavour Pros: More life (140% ->200%). More crit chance. Juicy Fortify nodes. VP as it should be good on slayer. Cons: Only 2 jewel nodes available in this build. Less life leech. And looks like less Attack speed. Any thoughts? |
|
" you might want to think about the bleeding ailments, as it will decrease bladestorm damage (even further?) i like the fortify nodes on non shield build <3 Editado por útlima vez por ID0x0 en 7 jun. 2019 6:10:29
|
|
" How bleeding damage will decrease bladestorm damage? Do you mean that bleeding caused by bladestorm will overwrite the bleeding from initial hit? |
|
This was my league starter. It's not really good with clear speed (that's just me) but with movement skill like leap, dash, etc... it's okay. Other players I see on Twitch uses sand but I use blood. Tanked most of the boss in acts except for act10 Kitava (did not try). I have Vaal pact with leech continues on full life.
Mine is not a problem, what I did was to move-skill-move-skill trick and mobs go down one by one. So yeah, I think that's the only downside with this skill gem. This is still a little messy but here's my PoB if you're interested: https://pastebin.com/Qtd3LcaR. I'm also quite new to the game and this build definitely has room for improvement. |
|