[3.4] Shimmeron Arc Miner Trapper 2 in 1 Build-WIP
Hello guys, while trying to think of a build no one has ever done before, suddenly I think : Since we don't lose any damage from linking any skill to Remote mine ( it has an innate 49% damage multiplier ), why not link it to a trap? That momement marks the birth of the build I present to you guys here.
Please note that I haven't extensively tested this build yet and just theory crafting in PoB but it looks good. I have respeced my char to it and currently doing tier 10 map fine. Build concept: " Stats: " Gear: " Gem: " Skill tree: " Any feedbacks are welcome :) Reflotado por última vez en 7 oct. 2018 13:53:14
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The more Mine Damage modifier does not apply to any damage done by traps, totems or minions linked to remote mine.
From wiki |
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" Yeah I noticed that, the build is shelved for now. But with one modification: we use in addition a shaper glove with +1 trap. So we lose 1 support gem, but throws double the number of trap with shaper mine helmet, so the damages stays constant, but we have double the regen from pyromaniac node. Both of these have been tested. Any modifer to mine is useless though. Kind of a bummer. But almost all mine nodes are trap nodes anyway, just that we can't double dipping Editado por útlima vez por xpmrz#7761 en 7 oct. 2018 13:53:41
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