[HC] Terminus flicker theory - review needed
Hey. I wanted to share a flicker strike build i'm currently leveling on HCSSFBTW, and would like some criticism & suggestions. Basically, i wanted a build that:
1) HC viable 2) as solid and reliable as swiss clocks 3) doesn't rely on hardly obtainable items 100ex each 4) doesn't get one-shot by reflect (yeah i know the only reason it won't die this way is it's inferior DPS output, but still) I've chosen path of champion for it's free fortify and additional 5% damage reduction and path of asassin for additional crit chance. So, at level 90 the numbers are: - 7000 life - ~70% effective crit chance without diamond flask, 85% with it - 267k DPS vs trash without ancestral protector - 330k boss DPS with flasks up, 221k without - 298k guardian/shaper DPS with flasks up, 205k without At level 100: - 7700 life - 361k DPS vs trash without AP - 442k boss DPS with flasks up, 300k without - 407k guardian/shaper DPS with flasks up, 276k without Flasks: TOH, Atziri, diamond, basalt, life (grounding+heat+staunching) I use TOH flask instead of lion's roar for additional survivability, with Lion's Roar the DPS numbers would be slightly better. Uniques: rat's nest/starkonja's, kaom's heart, shaper's touch or rare gloves, choir/voice of the storm or a good rare amulet with crit chance (maybe will replace with defensive rare or bisco if i can raise crit chance) Pantheon: Brine to avoid stunlocks / Yugul for reflect POB link, for those interested: https://pastebin.com/mkfh1P9w Online lvl 100 tree: www.poeurl.com/bBD9 Editado por útlima vez por LaiTash en 30 oct. 2017 23:51:51 Reflotado por última vez en 30 oct. 2017 23:40:38
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