[3.0] Death's Oath Gladiator - Pushing Limit Edition
This is a guide for TheoryCrafters and Limit Pusher
Why choosing Death's Oath (DO)?
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In 3.0, Death's Oath grants "Grants level 20 Death Aura Skill" instead of "Deals 450 Chaos Damage per second to nearby enemies"
Why choosing Gladiator, but not Berserker or Occulist?
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1. Berserker or Occultist has dominated the use of DO. Its' variation has been made by other players. The reason they are so popular are
*Berserker ===> higher damage output, in tooltip (40% more damage) ===> 2 sec Warcry + 25% instant Life/Mana Recover *Occultist ===> - enemies chaos resistance ===> Chaos Inoculation But in general, they are => poor in defense => slow clearing speed Since Death Aura's player plays in melee range, It's easy to die no matter how amazing the life pool was 2. Gladiator, on the other, although it's weaker in damage output, it's strong in defense *Gladiator ===> 100% block apply to spell block The Building Objectives
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1. Maximize block
2. Maximize chaos resistance 3. Maximize achievable damage output 4. Maximize clearing speed The Build
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Offense
Normal Stage Power Up Stage (Hit recently + Witchfire Brew 40% + Sulphur Flask + 3 Frenzy Charge) Defense Normal Stage (without 8% Block recently + Tempest Shield 3%) Gear and Skill Link + Explanation
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Explanation 1. 8% + 4%(corrupted) = 12% block with The Anvil 2. The Surrender has 30% base block 3. Base block 63% + Tempest Shield 3% + being Hit recently 8% = 74% Block 4. 48 + 250 = 298 life on block 5. The scourge has "Minion Damage Also affect You" + 70% increased Minion Damage on Hit recently 6. The Green Dream grants chance to gain Frenzy charge on Kill, 28% in this case 7. Hidden Potential grants 25% increased damage per Magic Item, 125% in this case 8. Abberath's Hooves grants Abberath's Furry 9. The Surrender grants Reckoning Skill 10. Tempest Shield deal Arcing Lighting on block 11. No matter you move (Walk or Shield Charge) or Block, you apply Decay 12. Chance To Bleed 25% (linked to Shield Charge) + Gladiator Ascendancy 50% = 75% Bleed 13. Bleed enemy explodes in Death Skill Tree Bandit Quest
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Passive Point The Pantheon
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Play Style
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Shield Charge everything XD Essence Drain and Wither Totem on Strong mobs Video
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To Do List
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1. get 21/20 gemssssss (Death Aura tooltips = 18142.1 currently)
2. get Divine Orbssssss (divine rare jewels until all chaos resistance = 13%) 3. get a better prismatic ring (life!!!!!!) Final Though
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This build has spent all my currency in Harbinger League...... This build is a Life Killer,
CI hater (PVP). In Mapping, it has good clearing speed, but sloppy in Boss killing (I usually skip boss). In general, I have never played/owned a build like this before. It's in a state of perfect harmony - well defense and offense. Its' natural predator is DEGEN (wtf=.=) Editado por útlima vez por hackin727 en 14 oct. 2017 7:43:20 Reflotado por última vez en 15 nov. 2017 9:14:23
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The Red Nightmare Variant
With The Red Nightmare, You (in Lv 93) + 78% block (67% base + 3% Tempest Shield + 8% recently being Hit) + 41% chance to gain Endurance Charge on Kill + +1 to Maximum Fire Resistance + 40 strength - 1% reduced maximum life - remove Notable point "Art of the Gladiator" Skill Tree Editado por útlima vez por hackin727 en 14 oct. 2017 9:01:36
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LOVE THE BUILD :)
Hope you continue to do more builds, I am looking forward to your next creation. |
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